BloodrendX001 Posted August 13, 2013 Share Posted August 13, 2013 (edited) A question regarding the leveling system: will everything be mostly static (like Morrowind), or will it be more akin to Skyrim? In particular, how "hardcore" will Beyond Skyrim be? Edited August 13, 2013 by BloodrendX001 Link to comment Share on other sites More sharing options...
markusliberty Posted August 16, 2013 Share Posted August 16, 2013 Beyond Skyrim will follow the same leveling system as vanilla skyrim, Its not a separate game, just a new worldspace to explore.I Hope that answered your question. :) Link to comment Share on other sites More sharing options...
BloodrendX001 Posted August 16, 2013 Share Posted August 16, 2013 (edited) Beyond Skyrim will follow the same leveling system as vanilla skyrim, Its not a separate game, just a new worldspace to explore.I Hope that answered your question. :smile:Â Ah, okay. A bit of an issue there, considering I plan on using a mod that changes Skyrim into a far more hardcore, Morrowind-like experience, in terms of most everything being static (Requiem, specifically). Nonetheless, I'm keeping a very keen eye out for this. Would be awesome if your team could get most or even all of Tamriel done. :smile:Â Just another question, will you allow folk to upload mods that alter/add to Beyond Skyrim? Edited August 16, 2013 by BloodrendX001 Link to comment Share on other sites More sharing options...
1shoedpunk Posted August 18, 2013 Author Share Posted August 18, 2013 For compatibility reasons, we'll likely be a bit picky at first about endorsing mods for any Beyond Skyrim project. Opinions will vary between leads, so I can't give a firm answer at this time. Personally, I think that it would a bit silly to block mods that alter the final release. I definitely wouldn't support any mod changing one of our betas, as it would likely be obsolete within a week, but once we have a final, stable release, I hope it would be treated as a game on the same engine. Link to comment Share on other sites More sharing options...
BloodrendX001 Posted August 18, 2013 Share Posted August 18, 2013 For compatibility reasons, we'll likely be a bit picky at first about endorsing mods for any Beyond Skyrim project. Opinions will vary between leads, so I can't give a firm answer at this time. Personally, I think that it would a bit silly to block mods that alter the final release. I definitely wouldn't support any mod changing one of our betas, as it would likely be obsolete within a week, but once we have a final, stable release, I hope it would be treated as a game on the same engine. That's quite fine then. :) Link to comment Share on other sites More sharing options...
markusliberty Posted August 24, 2013 Share Posted August 24, 2013 Time for some new screens!http://farm8.staticflickr.com/7288/9573316367_8a9bbdbaab_h.jpg http://farm8.staticflickr.com/7309/9573316191_7d55823132_h.jpg http://farm3.staticflickr.com/2852/9576112016_98b3592a45_h.jpg http://farm3.staticflickr.com/2817/9576111708_3530d167c5_h.jpg http://farm4.staticflickr.com/3810/9573316571_bb3d77e3e1_h.jpg  Hope you like it! This particular 3D kit will also be made available as a modders resource later next month Link to comment Share on other sites More sharing options...
Jermungand Posted August 24, 2013 Share Posted August 24, 2013 Those new buildings are incredible. Where are you going to be using them? By the way, there was some concept artwork of a stupa on one of the pages the original poster put links to. Who's building stupas in Tamriel? Link to comment Share on other sites More sharing options...
markusliberty Posted August 25, 2013 Share Posted August 25, 2013 Those buildings belong to our farmhouse/village kit, they will be used for most minor settlements in the province. it's basically the cyrodiil version of the skyrim village architecture.  By the way, there was some concept artwork of a stupa on one of the pages the original poster put links to. Who's building stupas in Tamriel?That piece of concept art is not related to the Cyrodiil project, its most likely part of Elsweyr. Link to comment Share on other sites More sharing options...
azxcvbnm321 Posted August 25, 2013 Share Posted August 25, 2013 So so so ambitious. I just hope I get to play it in my lifetime, or at least before it all becomes obsolete due to the next Elder Scrolls game released. Remember guys, there is a deadline. A lot of people will lose interest once a newer game is available with better graphics, better resources, etc. Please think about splitting Cyrodil into many smaller parts and releasing each part as they are done so that there will be at least some chance that this mod will see the light of day. Link to comment Share on other sites More sharing options...
AlbinoPolarBear Posted August 25, 2013 Share Posted August 25, 2013 Please think about splitting Cyrodil into many smaller parts and releasing each part as they are done so that there will be at least some chance that this mod will see the light of day. This is exactly what we are doing. Bruma and the surrounding areas will be released first. Link to comment Share on other sites More sharing options...
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