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OBGE shaderlist won't work


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I forgot about this: a few months ago, I tried to install fxaa injector. The files are still in the oblivion folder. Should I just straight up delete them?

I know nothing about FXAA Injector, but if you are not using it now, remove it.

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I forgot about this: a few months ago, I tried to install fxaa injector. The files are still in the oblivion folder. Should I just straight up delete them?

I know nothing about FXAA Injector, but if you are not using it now, remove it.

 

I removed the fxaa injector files, but the effects still won't kick in. I don't get what I'm doing wrong.

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  • 11 months later...

same problem here.
Shaders don't get applied/loaded...

 

 

my Shaderlist.txt looks like this:

[Ambient Occlusion]
volumetric_ssao.fx=1
crysis_ssao.fx=0
ssao_test.fx=0

[Lighting]
godrays06.fx=1
Godrays.fx=0
lightshafts.fx=1

[Depth of Field]
depthoffield.fx=1
crysisdof.fx=0

and this is the OBGE.INI:

[DepthBuffer]
bUseDepthBuffer=1
bUseRAWZfix=1
[Effects]
bUseEffectList=1
sEffectDirectory=data\shaders\
sEffectListFile=data\shaders\Shaderlist.txt
bUseLegacyCompiler=0
bOptimize=0
bRenderHalfScreen=0
bPurgeOnNewGame=0
bNoShadersInMenus=0
bTailEffects=0
bFreezeTweaks=0
bCompileSources=1
[ScreenBuffers]
iBufferTexturesNumBits=0
iBufferRawZDepthNumBits=0
iReflectionMapSize=0
iWaterHeightMapSize=0
iWaterDisplacementMapSize=0
iAutoGenerateMipMaps=2
iBufferZDepthNumBits=0
[Serialization]
bSaveData=1
bLoadData=1
[PluginInterOp]
bEnableInterOp=0
[General]
bEnabled=1
bEnabledLOD=0
[Shaders]
bUseShaderList=1
sShaderListFile=Data\Shaders\Shaderlist.txt
bUseShaderOverride=1
bUseLegacyCompiler=0
bSaveShaderOverride=1
bCompileSources=1
bRuntimeSources=0
bOptimize=0
bMaximumSM=0
bUpgradeSM1X=0
sShaderOverrideDirectory=data\shaders\override\
[Textures]
bPurgeOnNewGame=0
iSamplerAnisotropy=1
fSamplerLODBias=0
bSamplerDeGamma=0
bSamplerReGamma=0
[LOD]
iFarNearTiles=5
iFarFarTiles=7
iFarInfTiles=11
[Meshes]
bPurgeOnNewGame=1

Using OBGEv3.
Anything else like liquid water etc works just fine.

 

I also tried ENB series to get Ambient Occusion, but it just results in a flickering madness.

Edited by whaes
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