Dubnoman Posted July 7, 2013 Share Posted July 7, 2013 I restarted Skyrim a few times. When I first got the game, I was doing powerleveling out the wazoo and was developing a certain type of character, and then I found that powerleveling takes a whole lot out of the game and I didn't want to play the type of character I had on top of this. Months later, I picked up the game again and made some more progress on the mainquest, then got a new computer, and didn't know how to transition my game saves and mods successfully to another computer. So I got the game running on my new PC (my current one), but was having technical problems. They weren't too bad, but I was really afraid they'd get worse and worse. I restarted again and play a bit with one character but didn't do much with them. I had an idea for another character. That was kind of a restart, but I wanted to do a third 'legit' restart. That was back in January of this year. I decided to put off restarting the game though. I ended up picking up the game again this summer, in late June. So, I have no played through the main quest yet and I have not played through any questlines. After picking up the game again, I've been much more direct in how I play. I'm enjoying the game and doing some quests and collecting some bounties, but I want to also go through the main quest and two questlines at a steady pace. I went to get the horn of Jurgen Windcaller. I have to meet Delphine at Riverwood next. The farthest I've gotten is starting the mission for the Thalmor Embassy. I'm gonna get to that point again, and then I'm gonna take a break from the MQ and focus on the Companions questline and start the Imperials questline. I'm curious to know, when you start the part of the MQ that has you go to the Thalmor Embassy, how far in the MQ is that? 30%? Is the Companions questline long, or not too long? How about the Imperials questline? Not too long? Link to comment Share on other sites More sharing options...
Deleted1308005User Posted July 7, 2013 Share Posted July 7, 2013 Don't spoil yourself, haul your butt back to Skyrim and start doing whatever you want!I could guess many of us would want to be on your place, not knowing everything about skyrim.. yet.As I have almost 1000 hours of Skyrim behind, I'm quite familiar with all places, well, I still stumble occasionally into dungeon I've never seen before. Link to comment Share on other sites More sharing options...
Dubnoman Posted July 7, 2013 Author Share Posted July 7, 2013 I want to play it somewhat thoroughly, but when playing a game like Skyrim, I have a hard time juggling between something as involving as it and other games that take hours of playing to beat. I don't want to try and pick up other games that are quite involving until I am ready to move on with Skyrim. I think what I'll do is do some quests and collect some bounties primarily in the holds that have the following capitals: Whiterun, Falkreath, Riften, Markarth, and Solitude. The snowy regions and the swampy region don't interest me as much. Or are there a lot of good quests to be had in them? I was thinking about being pretty direct in this play through of Skyrim, but I may be more thorough in it than I first intended to. What I'm a bit anxious of is getting more involved in it than I first intended to, racking up a lot of progress, and then having some issue that screws up my game when I'm close to wrapping things up. Link to comment Share on other sites More sharing options...
JimCass98 Posted July 7, 2013 Share Posted July 7, 2013 The best way to play Skyrim is only plan out your missions AFTER you get them. For example, when doing a new playthrough pretend that you don't know anything of what's going to happen, which will help you extend your gameplay. Often, I pick up a TON of quests and then say "I'm going to go do this and then that and this" and I get sidetracked and go a completely different route. Now, to answer your questin. The MQ can be long depending on how you play it. The last three quests for the MQ (Minor Spoilers) are back to back, meaning that once you start the the 3rd to last quest in the MQ, you'll have to finish the entire Main Quest, due to the location you are in. As for the Companions, the questline, in all honesty, isn't that long, but it's EXTREMELY buggy. The Civil War and the Companions are the 2 buggiest questlines in the entire game, vanilla AND DLC, from my experience. If you have encountered no bugs during either of the questlines, consider yourself lucky. As for the CW, it's a fairly long quest, but it really lacks action. It consists of fort sieges, blackmailing, and 2 hold battles. I recommend the new "Civil War Overhaul" to enhance that(NOTE: It is still a WIP from what I know, and there is a bug that has disabled the fort sieges, so instead of Fort Sieges you'll get Hold Sieges. It adds sieges for ALL the holds in Skyrim for your side, rather than just Whitreun and Solitude/Windhelm). The game is very in depth. I say just go with the flow. Don't plan things out until you're sure you're going to get to them, otherwise it will take some fun out of the game. And try to minimize fast travel. This is optional, but if you use it less the game is more in depth. Link to comment Share on other sites More sharing options...
Rennn Posted July 7, 2013 Share Posted July 7, 2013 The snowy regions are no less interesting than the green areas, in terms of content. It all has a pretty solid density of unique stuff, though the snowy areas are not always as interesting to look at (unless you find glaciers). The swampy region is small, and probably has the most vampire content per square mile of any other part of the base game. Don't worry, Skyrim won't break permanently unless you install unstable mods, particularly mods that have scripts, like quest mods. Everything else can be fixed, even if it takes a bit of effort, but if a poorly written script from a modder gets stuck in your save game, that's bad. Take my advice: start Skyrim only with well-known fixes, like the Unofficial Skyrim Patch, SkyUI, or No More Blocky Faces, etc. They won't break anything or cause any problems on their own. I wish I'd done that when I started playing. I installed too many mods too early, and thought Skyrim sucked because the mods changed things that I wouldn't have wanted changed if I'd had a bit more experience playing. Link to comment Share on other sites More sharing options...
bben46 Posted July 7, 2013 Share Posted July 7, 2013 If all you want to do is finish the MQ as quickly as possible, you are playing the wrong game. Skyrim is intended for you to wander off the MQ often, do smaller quest lines as you go. If you see an interesting looking ruin as you walk along the road - you have the choice of either forcing yourself to ignore it or checking it out for interesting loot. Ignoring it and steadfastly keeping to the MQ can cut the time to finish just the MQ way down. But then you miss most of the game. BTW, transferring mods and save games from an older computer is as simple as copying just 2 folders. The Data folder transfers all of your mods, the saves folder (located in C:\users\your name\My documents\my games\Skyrim\saves) copies your saved games. Programs such as NMM and SKSE MUST be reinstalled on the new machine. Anything you have from the Workshop you don't need to worry about as they will be automatically reinstalled from Steam. Link to comment Share on other sites More sharing options...
thenobody0 Posted July 7, 2013 Share Posted July 7, 2013 (edited) Honestly I find the main quest pretty short. You can finish it in a few days and you don't even need a high level. Most of the other major quests are pretty short too... God I can't believe there aren't going to be any more DLC's.... I wish I could play Skyrim for the next decade but I'm running out of things to do.... Edited July 7, 2013 by thenobody0 Link to comment Share on other sites More sharing options...
Dubnoman Posted July 8, 2013 Author Share Posted July 8, 2013 I guess I'll take my time and not rush things, then. I just kind of wanted to rush things since I restarted a few times. I won't be very thorough in what I play, though. There will be questlines I won't do, and there will be many dungeons, forts, and caves I won't do. I'll still do many dungeons, caves, forts, and dwemer ruins, though. How I've been playing so far, I'm been moving along the mainquest, but have been breaking from it as I go to do things like dungeons, caves, bounty hunting jobs, etc. Oh yeah, JimCass, I haven't fast traveled a single time. I intend to not fast travel a single time as I play this game I have going now. Link to comment Share on other sites More sharing options...
gingersnapples Posted July 8, 2013 Share Posted July 8, 2013 Honestly I find the main quest pretty short. You can finish it in a few days and you don't even need a high level. Most of the other major quests are pretty short too... God I can't believe there aren't going to be any more DLC's.... I wish I could play Skyrim for the next decade but I'm running out of things to do....time to download a few quest and immersion mods... and start playing skywind.... Link to comment Share on other sites More sharing options...
kleinstaff Posted July 8, 2013 Share Posted July 8, 2013 if you know exactly where to go to and who to speak wuth you can basicly do the main quest in 3 tp 4 hours but you would need to turn the difficulty down a bit for some stages and you will probably completetly ruin the rest of the game and your immersion ..what is the point of th game if you already s&ved the world Link to comment Share on other sites More sharing options...
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