MaoiMeowi Posted February 16, 2009 Share Posted February 16, 2009 Recently, I've been having trouble with getting my mods working (they would work fine before). I installed some new mods, and activated them. I launched the game and loaded up a save. It gave me the message that says a mod isn't activated. I went to check if any mods were unactivated. Sure enough, they were. I checked them and clicked OK. I went back into Data Files to make sure they were still checked, but they weren't, and a few others weren't as well. I reactivated them, and repeated everything 10 or so times. They still wouldn't work. Please help, if you can. And I'm running on a digitally distributed version from Steam. Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 16, 2009 Share Posted February 16, 2009 Hey dude,there is a textfile generated that stores mod (plugin) data:dont know the exact enlisch/vista path The path to the file for a german xp:C:\Dokumente und Einstellungen\username\Lokale Einstellungen\Anwendungsdaten\Fallout3\ you could also try to search the file. its called: plugins.txtyou can add mods by yourself manualy by adding an entryHere is the content as example for an enabeled mod called: R.A.C.E. Station.esp# This file is used by Fallout 3 to keep track of your downloaded content. # Please to not modify this file. Fallout3.esm R.A.C.E. Station.esp You could also try to use fomm cheers Link to comment Share on other sites More sharing options...
Skotte Posted February 16, 2009 Share Posted February 16, 2009 And here's the link for FOMM Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 16, 2009 Share Posted February 16, 2009 yup, thanks :) Link to comment Share on other sites More sharing options...
MaoiMeowi Posted February 16, 2009 Author Share Posted February 16, 2009 Psyclops- I think you mean C:\Documents and Settings\[username]\Local Settings\Application Data\Fallout 3? I added one of the mods' names that didn't work to the list and it activated that, but not the other one (which was in there before I typed anything). Skotte- Thanks, I'll see if it works. ... OK, there's no problem anymore. Link to comment Share on other sites More sharing options...
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