sgreenwald8742 Posted August 11, 2021 Share Posted August 11, 2021 (edited) I have several mods for NPC's, when I do a bash I end up with Imperial Soldiers having an inventory like:a MAX level healing potion, 2 regular healing potions, clothing, armor, amulets and rings, 2 bows with 30+ arrows, a crossbow + bolts, 3 1h melee weapons and a 2h melee.I'm playing with WARZONES that spawn 20+ of these guys so it completely breaks the economy of the game.I also have leveled lists for other weapons that are never showing up in anyones inventory even though they are the appropriate level, and I bashed them in the patch. I'm only bashing the level lists, Is there a way to stop it from combining the inventory's of NPC's?Some setting I'm missing or something? Edited August 11, 2021 by sgreenwald8742 Link to comment Share on other sites More sharing options...
IsharaMeradin Posted August 11, 2021 Share Posted August 11, 2021 Many NPCs when killed will have a "death list" that populates their inventory. This list can also include a leveled list. In fact leveled lists can be nested within each other. The determination of what gets dropped all depends upon the player's level and the percentage chance given to the individual items. You will need to look at each of the lists associated with a given NPC to see the potential for each item to drop. It is also possible that a mod changed the death list directly and potentially removed any leveled lists already assigned to it. Actual NPC inventories are not touched by the leveled list process of the bashed patch. Though there may be some inventory related changes associated with some of the other options in the bashed patch settings. Link to comment Share on other sites More sharing options...
sgreenwald8742 Posted August 12, 2021 Author Share Posted August 12, 2021 Many NPCs when killed will have a "death list" that populates their inventory. This list can also include a leveled list. In fact leveled lists can be nested within each other. The determination of what gets dropped all depends upon the player's level and the percentage chance given to the individual items. You will need to look at each of the lists associated with a given NPC to see the potential for each item to drop. It is also possible that a mod changed the death list directly and potentially removed any leveled lists already assigned to it. Actual NPC inventories are not touched by the leveled list process of the bashed patch. Though there may be some inventory related changes associated with some of the other options in the bashed patch settings.Guess I have a lot of digging to do, thanks. Link to comment Share on other sites More sharing options...
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