95PercentStruggle Posted August 12, 2021 Share Posted August 12, 2021 Does anyone know if this would be possible because I'd love to not have to worry about going back and forth between world spaces whenever there's an attack Link to comment Share on other sites More sharing options...
aurreth Posted August 13, 2021 Share Posted August 13, 2021 SKK Settlement Attack System lets you disable settlement attacks, amongst a host of other things, using a holotape. Unfortunately it's all or nothing. Ask SKK50, maybe he'd consider adding that option. Link to comment Share on other sites More sharing options...
95PercentStruggle Posted August 13, 2021 Author Share Posted August 13, 2021 But I'd rather keep the vanilla attack system Link to comment Share on other sites More sharing options...
aurreth Posted August 13, 2021 Share Posted August 13, 2021 (edited) But I'd rather keep the vanilla attack system Don't mess with the other options lol Just the on off switch. That's all I use it for. No, what I meant was that SKK50 has already delved into the attack system and knows how to control it. He might be able to do what you want in a few minutes. But he's likely to add it to that mod rather than create a new one. Edited August 13, 2021 by aurreth Link to comment Share on other sites More sharing options...
gentester Posted August 15, 2021 Share Posted August 15, 2021 I've used that mod for ages, and have disabled attacks when I'm over in Far Harbor as most of the Far Harbor attacks are different and not covered by the mod anyway ((also when I'm in Nuka World). Then when I trot back to the 'wealth I just reenable them in the holotape. Link to comment Share on other sites More sharing options...
aurreth Posted August 15, 2021 Share Posted August 15, 2021 I've used that mod for ages, and have disabled attacks when I'm over in Far Harbor as most of the Far Harbor attacks are different and not covered by the mod anyway ((also when I'm in Nuka World). Then when I trot back to the 'wealth I just reenable them in the holotape. Same here. Honestly about the only thing I use it for. Link to comment Share on other sites More sharing options...
SKKmods Posted August 18, 2021 Share Posted August 18, 2021 Yea, its such a s#*! solution I really should remove it from nexus as a community service. Link to comment Share on other sites More sharing options...
runestyr Posted August 20, 2021 Share Posted August 20, 2021 SKK Settlement Attack System does a ton of things besides what's been mentioned so far. The point of disabling vanilla attacks is the mod's attack system replaces them. The mod tends to pick settlements that are near your current location, and if you were in Far Harbor and got a message about Sanctuary being attacked, you can cancel the attack. Link to comment Share on other sites More sharing options...
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