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Mod that makes it so that Vanilla settlements can't be attack while in Far Harbor and vice versa


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Posted (edited)

But I'd rather keep the vanilla attack system

 

Don't mess with the other options lol Just the on off switch. That's all I use it for.

 

No, what I meant was that SKK50 has already delved into the attack system and knows how to control it. He might be able to do what you want in a few minutes. But he's likely to add it to that mod rather than create a new one.

Edited by aurreth
Posted

I've used that mod for ages, and have disabled attacks when I'm over in Far Harbor as most of the Far Harbor attacks are different and not covered by the mod anyway ((also when I'm in Nuka World). Then when I trot back to the 'wealth I just reenable them in the holotape.

Posted

I've used that mod for ages, and have disabled attacks when I'm over in Far Harbor as most of the Far Harbor attacks are different and not covered by the mod anyway ((also when I'm in Nuka World). Then when I trot back to the 'wealth I just reenable them in the holotape.

 

Same here. Honestly about the only thing I use it for.

Posted

Yea, its such a s#*! solution I really should remove it from nexus as a community service.

Posted

SKK Settlement Attack System does a ton of things besides what's been mentioned so far. The point of disabling vanilla attacks is the mod's attack system replaces them. The mod tends to pick settlements that are near your current location, and if you were in Far Harbor and got a message about Sanctuary being attacked, you can cancel the attack.

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