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Posted

Hi I'm having a recurring problem that happens when I click on a mesh, with Blender 2.49b that it crashes and makes the program close by itself.

 

Does anyone have any idea what causes this?, I've researched a lot but I haven't found a solution yet.

 

I use Windows 10 64bit and

Intel Graphics Card.

 

Posted

I have heard of crashes under Windows 10 but I have never experienced them myself.

 

Is it every mesh that crashes or are you crashing with one specific mesh?

Posted

I have heard of crashes under Windows 10 but I have never experienced them myself.

 

Is it every mesh that crashes or are you crashing with one specific mesh?

No, only nif meshes, I use version 2.91 for modeling, but I want to make animations too and that requires version 2.49b.

Posted (edited)

The only version of Blender that currently works with Fallout New Vegas and Fallout 3 is 2.49. Making models in any other version may or may not work. Probably not.

 

You can make models in the newer versions of Blender, but you have to export the work as an .obj file, import the file into 2.49 then export the .nif file.

Edited by M48A5
Posted

The only version of Blender that currently works with Fallout New Vegas and Fallout 3 is 2.49. Making models in any other version may or may not work. Probably not.

 

You can make models in the newer versions of Blender, but you have to export the work as an .obj file, import the file into 2.49 then export the .nif file.

I normally do this, but I export a .nif instead of .obj.

Posted

 

The only version of Blender that currently works with Fallout New Vegas and Fallout 3 is 2.49. Making models in any other version may or may not work. Probably not.

 

You can make models in the newer versions of Blender, but you have to export the work as an .obj file, import the file into 2.49 then export the .nif file.

I normally do this, but I export a .nif instead of .obj.

 

 

When you try to import the .nif that was created in blender 2.91, is that when blender crashes? Or does it crash no matter what .nif file you try to import?

 

Are you using Blender 2.49b - win64 - python26?

Posted (edited)

 

The only version of Blender that currently works with Fallout New Vegas and Fallout 3 is 2.49. Making models in any other version may or may not work. Probably not.

 

You can make models in the newer versions of Blender, but you have to export the work as an .obj file, import the file into 2.49 then export the .nif file.

I normally do this, but I export a .nif instead of .obj.

 

 

 

 

The only version of Blender that currently works with Fallout New Vegas and Fallout 3 is 2.49. Making models in any other version may or may not work. Probably not.

 

You can make models in the newer versions of Blender, but you have to export the work as an .obj file, import the file into 2.49 then export the .nif file.

I normally do this, but I export a .nif instead of .obj.

 

 

When you try to import the .nif that was created in blender 2.91, is that when blender crashes? Or does it crash no matter what .nif file you try to import?

 

Are you using Blender 2.49b - win64 - python26?

 

The Nifs I imported were from Blender 2.90 I've never exported an original nif or other file, and I'm using Blender 2.49b 32bits!

 

Edit: I tried it with an original Nif, it didn't work maybe it works with .obj, but still I'll keep trying Thanks for trying to help!

Edited by JacareDaLacroste
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