sgreenwald8742 Posted August 21, 2021 Share Posted August 21, 2021 Title.I made a mod using Xedit. ESM with ESL flag. It conflicts with several files so I wanted to bash patch it. It works, the game runs, it's enabled. But wyre bash won't list it in any of the menu's when the files conflict.I disable auto mode and manually add the file, make the bash, check xedit and it successfully merged the conflicts. Why won't it auto detect my mod? Do I need to do something to it to make the bash program notice it? Link to comment Share on other sites More sharing options...
IsharaMeradin Posted August 21, 2021 Share Posted August 21, 2021 In the plugin's description field you need to add the appropriate bash tags so that Wrye Bash can automatically include it. For more information: https://wrye-bash.github.io/docs/Wrye%20Bash%20Advanced%20Readme.html#patch Link to comment Share on other sites More sharing options...
sgreenwald8742 Posted August 21, 2021 Author Share Posted August 21, 2021 Thanks! Link to comment Share on other sites More sharing options...
sgreenwald8742 Posted August 21, 2021 Author Share Posted August 21, 2021 In the plugin's description field you need to add the appropriate bash tags so that Wrye Bash can automatically include it. For more information: https://wrye-bash.github.io/docs/Wrye%20Bash%20Advanced%20Readme.html#patchSo after you add the tags in wyre bash, you then have to select them all, right click the tags, and select automatic.I found this purely by chance. Link to comment Share on other sites More sharing options...
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