AnOutdatedMind Posted August 22, 2021 Share Posted August 22, 2021 I've been trying to change how the Nuka-World robot parts are handled when used. I know that the Automatron parts apply materialswaps when one of the paints is selected in the workbench, but I don't understand how the Nuka-World parts automatically apply their materialswaps and simultaneously lock you from choosing a different one. If I look at the Galactic Zone parts in NifSkope they all use the standard factory paint, yet in-game they have their white and gold paintjob applied in some way I don't understand. Link to comment Share on other sites More sharing options...
aurreth Posted August 22, 2021 Share Posted August 22, 2021 Each robot part has an OMOD associated with it. Check the OMOD records for the Nuka parts, see if they override the stock BGSM files. Link to comment Share on other sites More sharing options...
AnOutdatedMind Posted August 22, 2021 Author Share Posted August 22, 2021 Thank you! I've checked the records another time and it does indeed state the materialswap in some of the OMODs, however some others do not, a notable example being the Nukatron torso. I'm going to open up the plugin in the creation kit and see if they use a script or something like that (I've been using FO4Edit till now). Link to comment Share on other sites More sharing options...
Recommended Posts