myuzak Posted July 22, 2013 Share Posted July 22, 2013 Hey everyone, first post on the forums, and unfortunately it isn't a positive one lol, but if there's anywhere that can help me out, I feel like this is it! So, I have ~65 mods installed, and about 15-20 of those were all added today. I've logged about 20 hours on my current character without problem, but today I played for roughly an hour and upon nearing Riften, I crashed to desktop right outside the entrance to the Black Briar Meadery. Now, it CTDs immediately upon trying to load a save file from the main menu, including autosaves that were created before the initial CTD at Riften. This was my first time traveling to Riften on this character, if that matters. I'm running the Steam version of the game with all DLC installed and ENB and SKSE. System specs:OS: Windows 8 64-bitCPU: Intel Core i7 3630QM @ ~2.4GHzRAM: 16GBHDD: 2x 750GB = 1.5TBGPU: Nvidia GeForce GTX 675MVRAM: 4GB BOSS results: Reveal hidden contents BOSSVersion 2.1.1======================================Summary======================================Plugin Type CountRecognised (or sorted by user rules) 64Unrecognised 0Inactive 3All 64Plugin Message Type CountWarning 0Error 0All 10* Your masterlist is already at the latest revision (r7339; 2013-07-21). No update necessary.* No change in recognised plugin list since last run.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1466541-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 2 July 2013 we are at over 7100+ plugins to add to the Masterlist. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis (Bethesda Softworks Forums ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus Mods ("http://forums.nexusmods.com/index.php?showuser=65745/")).* Note: Your SKSE is up-to-date.* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.======================================SKSE Plugins======================================SKSE Version: 0.1.6.16======================================Recognised Plugins======================================These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveDragonborn.esm ActiveFalskaar.esm ActiveSkyrim Project Optimization - Full Version.esm ActiveClimatesOfTamriel.esm Activemoonpath.esm ActiveSPIKE.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial Skyrim Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Hearthfire Patch.esp ActiveUnofficial Dragonborn Patch.esp Active* Bash Tag suggestion(s): {{BASH: Delev}}RevampedExteriorFog.esp ActiveSplashofRain.espmintylightningmod.esp ActiveMintyLightningMod_COT_Patch.esp ActiveStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Birdsofskyrim.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp ActiveImmersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveLanterns on the Roads (50% less lanterns).esp ActiveMVABasic.esp ActiveShootingStars.esp ActiveDYNAVISION Dynamic Depth of Field.esp Active* Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.WetandCold.esp ActiveWetandCold - Ashes.esp ActiveSkyUI.esp Activehothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}ImmersiveArmorsNPCs.esp ActiveDragon Falls Manor.esp Activehg.espImmersive Events.esp Activemoonpath_questdata.esp ActiveThe Asteria - Dwemer Airship.esp ActiveAchieveThat.esp ActiveImmersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev}}SkyTEST-RealisticAnimals&Predators.esp ActivedD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveRealistic Lighting Overhaul - Dungeons.esp ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp ActiveRealistic Lighting Overhaul - Major City Exteriors.esp ActiveRealistic Lighting Overhaul - Major City Interiors.esp ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp ActiveClimatesOfTamriel-Dungeons-Hardcore.esp* Incompatible with: Realistic Lighting Overhaul3DNPC.esp Activewisplicker.esp ActiveWATER.esp ActiveWATER Plants.esp ActiveWATER DB Waves.esp ActiveGreenWaterFix_Compatible.esp ActiveAutomatic Variants.esp Active Any ideas? I'll try anything, though I'd prefer to make reinstalling a last resort, for simplicity's sake. I'd read somewhere that setting the uGrids option in Skyrim.ini to above 5 could cause these sorts of CTDs, and until today I'd been using 7 with no issue. First thing I tried was reducing it to 5, but that didn't solve anything. The only other ini edits I can recall making are turning on Depth of Field (required by a mod, worked fine) and setting the FloatPointRender to 1 so I could use ENB (I'm currently running the Cinematic Lighting ENB). I'll attach my ini's in case there's something I missed or forgot about that you good people might notice. Thanks ya'll, I'm extremely grateful for any and all help! As many of you know as well as I do, 20 hours in is just getting started haha, I'd love to be able to continue this character! Oh, one last thing I just remembered. When I initially ran BOSS to ensure that everything was all good before getting through an hour of gameplay today, the mod 'Dragon Falls Manor.esp' had quite a few dirty edits, and while cleaning them up in TES5Edit, it reported that 3 Nav meshes couldn't be deleted, or something along those lines, the exact wording escapes me at the moment. I know that's typical for the official DLCs, but would that be of any concern with this problem? Link to comment Share on other sites More sharing options...
Skayrum Posted July 22, 2013 Share Posted July 22, 2013 Well its probably one of the mods you installed today so yes i'd try deleting Dragon Falls Manor to see if that helps. Watch out for mods that replace anything or graphics mods which can be resource heavy. Link to comment Share on other sites More sharing options...
myuzak Posted July 22, 2013 Author Share Posted July 22, 2013 Just tried uninstalling Dragon Falls Manor, no luck. Made it maybe 2 seconds longer than usual before a CTD; made it just barely into the loading screen this time. Link to comment Share on other sites More sharing options...
Skayrum Posted July 22, 2013 Share Posted July 22, 2013 Look at your mods requirements and make sure you have those requirements Link to comment Share on other sites More sharing options...
myuzak Posted July 22, 2013 Author Share Posted July 22, 2013 I painstakingly checked each mod's compatibility/requirements as I installed them, and just now went through all of them in NMM reading the readme's one by one, and I still can't find anything out of place in that regard. On the contrary, after attempting to remove various mods from yesterday one by one and testing saves, my problem has worsened! Regardless of which mods I now have active, Skyrim crashes as soon as it hits the main menu, immediately after the Bethesda logo disappears! I'm thinking maybe it's time to just deactivate every mod through NMM, uninstall Skyrim, reinstall Skyrim, then add mods one by one until I find the culprit, or, hopefully, play smoothly with everything installed. This is rather confusing to me, how can something like this just happen after an hour of normal, uninterrupted gameplay with everything working? Link to comment Share on other sites More sharing options...
drbeavis Posted July 22, 2013 Share Posted July 22, 2013 (edited) Did you properly reload your skyrim.ini when you changed it to 5? You cannot load a saved game where the Ugrid value was higher than the current uGrid value. you can load a game where the saved game was lower, but not higher than what it currently is (hence you probably didnt CTD when you loaded a saved game that had the uGrid value at 5 encoded in the save file). Also, I believe the cell buffers are dependent on what the Ugrids are based, I cant remember the exact calculation. to revert to a lower value, you need to change your uGrid value back to 7, tab out, change the value back to 5, delete or change the other cell buffers, tab back to Skyrim, use the refreshini command, then save the game. also I'm assuming you can run a fresh game with no problems? Edited July 22, 2013 by drbeavis Link to comment Share on other sites More sharing options...
myuzak Posted July 22, 2013 Author Share Posted July 22, 2013 On 7/22/2013 at 9:04 PM, drbeavis said: Did you properly reload your skyrim.ini when you changed it to 5? You cannot load a saved game where the Ugrid value was higher than the current uGrid value. you can load a game where the saved game was lower, but not higher than what it currently is (hence you probably didnt CTD when you loaded a saved game that had the uGrid value at 5 encoded in the save file). Also, I believe the cell buffers are dependent on what the Ugrids are based, I cant remember the exact calculation. to revert to a lower value, you need to change your uGrid value back to 7, tab out, change the value back to 5, delete or change the other cell buffers, tab back to Skyrim, use the refreshini command, then save the game. also I'm assuming you can run a fresh game with no problems?Wow, that was definitely a mistake on my part! I simply tried reducing it to 5 without following the steps you listed. And yes, I was able to get into a new game just fine. However, for a while I was unable to even access the main menu. Luckily, I found a fix for that by disabling Automatic Variants, which makes me think my configuration with that mod may have had something to do with this whole fiasco. Anyways, after disabling AV, I loaded up a new game and followed the steps you listed, which caused the horses and carriages in the intro to freak the HELL out (though I'll admit it was a silver lining to see one of the horses fly into the sky at 100mph). So, I quit to main menu and tried loading a broken save. To my pleasure, IT WORKED!!! Thank you so much! I immediately created a new save game and now I don't seem to be having any issues! Though to be fair, I just tested it and closed the game to report back here, so we'll see how it does next time I play for an hour or so, but I'm staying positive. Now, if only I could figure out if something is wrong with my AV that may have caused this, or if the uGrids setting was all I needed to change... Link to comment Share on other sites More sharing options...
drbeavis Posted July 22, 2013 Share Posted July 22, 2013 Glad to see it worked and your welcome :) I had this problem myself. Messing with uGrid values is tricky business. I'm not sure about the Automatic Varients issue, but atleast your on the right path to figuring out what may have been the original issue (which you probably fixed somewhere down the line without knowing it because you definately can't load a game with a higher uGrid value than what it currently is. Link to comment Share on other sites More sharing options...
myuzak Posted July 22, 2013 Author Share Posted July 22, 2013 Yeah, I'm just gonna leave uGrids set to 5 now, the slight graphical boost from setting it to 7 isn't worth the trouble when you start running a lot of mods. I think I may have solved the AV problem, I noticed that one of it's esp's masters was a file called 'hg.esp', which is a file used for an old version of the Moonpath to Elsweyr mod. Since I've had Skyrim installed on this computer before and just recently reinstalled and got my mods back, I'm guessing it was somehow left over and I never noticed it, but BOSS and the AV compiler sure did. I just deleted hg.esp and recompiled AV, and it's no longer in the list of master's so we'll see if it works alright next time I play for an extended period of time, likely later this evening. Thanks again, I was worried I'd lose the 20 hours spent on one of my favorite characters to date, so glad I didn't! Link to comment Share on other sites More sharing options...
Freshmeat999 Posted July 23, 2013 Share Posted July 23, 2013 Hi, Im having problems with skyrim, I have just installed it onto a BRAND NEW computer and loaded all the mods that I had before plus three mod and now Im having CTD before i even get to the main menu. PLEASE HELP!! My load order isSkyrimUpdateDawnguardHearthfireDragonbornFalskaarApachiiHairRaceCompatibilityTCRAValkyrieMacromancySerana(seranaholic one)Convienient HorsesMystic(elven armor one)Silverlight ArmorTERAArmors_CBBEAxe and Pickaxe wieghtA&P weight change onlyLightweight Potions and PoisonsHelmets - Khajiit Ears HairP1FlyingRingmmkhajiithair11UFOmayatola UFFMyOwnRubeeargonianraptordD - Realistic Ragdoll Force - RealisticAnimation set by XP32 (11 of them)ASIS-DependencycommunitycollegeKenna vTuskenasfollowerRed Sonja ArmorSeranaDrainsSizeTitansWrathbetter trainingGrowthEncounterGrowthSpellMacromancyMerchantVampiresDrainSizeLydia - RedemptionYsolda Replacer (Khajiit one) the new ones are the Lydia, Kenna and one for the map, Quality Maps There are no errors by BOSS with the exception of dawnguard, and the offical update Link to comment Share on other sites More sharing options...
Recommended Posts