kalevala17 Posted August 26, 2021 Share Posted August 26, 2021 Working on merging several robot mods into a single patch, trying to find out how in the original Automatron DLC they made it so that you couldn't 'find' robot mods until after you've spoken with Ada. Is there some sort of variable or perk that switches this from off to on? Link to comment Share on other sites More sharing options...
LarannKiar Posted August 27, 2021 Share Posted August 27, 2021 Is there some sort of variable or perk that switches this from off to on? Yes, set these global variables to 1. Link to comment Share on other sites More sharing options...
kalevala17 Posted August 27, 2021 Author Share Posted August 27, 2021 Is there some sort of variable or perk that switches this from off to on? Yes, set these global variables to 1.This is great information to have, but set them where? Link to comment Share on other sites More sharing options...
aurreth Posted August 28, 2021 Share Posted August 28, 2021 Is there some sort of variable or perk that switches this from off to on? Yes, set these global variables to 1.This is great information to have, but set them where? The command console when in-game. If you are making your own mod you'll need to make a papyrus script. Link to comment Share on other sites More sharing options...
kalevala17 Posted August 28, 2021 Author Share Posted August 28, 2021 Is there some sort of variable or perk that switches this from off to on? Yes, set these global variables to 1. Getting back to this, these globals set the ability to craft these mods, I'm looking for a global to unlock the ability to loot these mods.Before you meet Ada, even if you go to the Satellite Array, you can't look the mods from destroyed bots. After you meet her, you can. I'm trying to find what changes, and how I can apply it to other robot parts. Link to comment Share on other sites More sharing options...
aurreth Posted August 28, 2021 Share Posted August 28, 2021 There will be a trigger somewhere in the main Automatron quest. But the real reason is that prior to meeting Ada the bots that drop that loot don't spawn in-game. So you'd have to modify all the pre-Ada bots to use the post-Ada loot tables. Link to comment Share on other sites More sharing options...
ImmortalAbsol Posted August 29, 2021 Share Posted August 29, 2021 (O.O) Link to comment Share on other sites More sharing options...
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