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Stimpaks don't heal instantly.


Julicus

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I re- nstalled my mods and apparently one of them makes my Stimpaks not instantly heal. They act like food and over 30 seconds or so they refill my health. I wouldn't mind this so much if my game didn't freeze every time I died. Does anyone have an idea which mod it might be?

 

Mods (sorry for the mess)

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Hairday.esm=1
BobbleHead Collectors Book.esm=1
StreetLights.esm=1
DCInteriors_ComboEdition.esm=1
Enhanced Weather - Rain and Snow.esm=1
EVE.esm=1
FOOK2 - [DIK] DLC Improvement Kit.ESM=1
FOOK2 - Main.ESM=1
CRAFT.esm=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
Slower Degradation (-50%).esp=0
Slower Degradation (-80%).esp=0
Slower Degradation (-95%).esp=1
Slower Degradation (-25%).esp=0
UPP - Experience Perks.esp=1
UPP - Beverage Perks.esp=1
UPP - Original Perks.esp=1
UPP - Pack 1.esp=1
UPP - Pack 2.esp=1
UPP - Quest Perks.esp=1
DIM CUSTOM PRESETS V1.3WEB.esp=1
F3Eyelashes.esp=1
1CazyTestEsp.esp=1
DIM CUSTOM RACES V2.esp=1
CUSTOM RACES.esp=1
DIM TYPE3clothesRETAIL.esp=1
Rivet City Realignment.esp=1
WeaponModKits.esp=1
BoSPatrols.esp=1
Brahmin Dairy Products.esp=1
FastTravelIndoors.esp=1
GaryHoloTape.esp=1
MaxLevel100.esp=1
megalight.esp=1
megatonquick.esp=1
MoreMapMarkers.esp=1
PAL - BASE File.esp=1
PAL - Broken Steel.esp=1
PAL - MERGED.esp=1
PAL - Mothership Zeta.esp=1
PAL - Operation Anchorage.esp=1
PAL - Point Lookout.esp=1
PAL - The Pitt.esp=1
QuantumPipeV2.esp=1
RecieveTenpennySuite.esp=1
Cliff's_Sellable_Body_Parts.esp=1
LeatherBackpack - eng.esp=1
LeatherBackpack - rus.esp=1
Lookout Outfits.esp=1
jotoughgirlFO3.esp=1
AsharasLightningItems.esp=1
Water_Tower_Hideout_byOrophin.esp=1
BlackWolf Backpack - Blank's Container Patch.esp=1
BlackWolf Backpack - Vendor Script Replenish.esp=1
BlackWolf Backpack.esp=1
TinCanCRAFTing.esp=1
Enhanced Weather - Rain and Snow in Fallout.esp=1
Enhanced Weather - REBOOT.esp=1
Enhanced Weather - Radioactive Rain and Snow Plugin.esp=1
Enhanced Weather - Sneak Bonus during Storms.esp=1
Enhanced Weather - Weather Sounds in Interiors.esp=1
EVE Operation Anchorage.esp=1
EVE.esp=1
F3ProjectRealityMkI.esp=1
FalloutFood.esp=1
FireLightFix_rus.esp=1
FireLightFix.esp=1
Fellout-Full.esp=1
FOOK2 - [DIK] DLC Improvement Kit.esp=1
FOOK2 - Main.esp=1
FOOK2 - Main [Hotfix].esp=1
FOOK2 - DIK [Hotfix].esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
Action_Boy_hacking.esp=1
Easier_hacking_5_8.esp=1
Lucky_hacking_5.esp=1
I'll Touch What I Want.esp=1
LED pipboy light extended.esp=1
LED pipboy light amber.esp=1
LED pipboy light amber extended.esp=1
LED pipboy light green extended.esp=1
LED pipboy light.esp=1
LED pipboy light green.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp=1
MTC Wasteland Travellers (Optional)- Crowded Cities.esp=1
MTC Wasteland Travellers.esp=1
Realistic Death Physics.esp=1
richvendors.esp=1
Scavenger World.esp=1
ShellRain.esp=1
VisionMod-Tom.esp=1
Edited by Julicus
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It is Fallout Wanderers Edition. Also, choose either FOOK or Fallout Wanderers Edition. They will not work together.

You also need BOSS to sort your load order: http://code.google.com/p/better-oblivion-sorting-software/downloads/list

FO3Edit to make a merged patch: http://fallout3.nexusmods.com/mods/637/

FO3Edit Training Manual to learn how to make a merged patch: http://fallout3.nexusmods.com/mods/8629/

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