fooler Posted February 21, 2009 Share Posted February 21, 2009 k so i download one of those nude mods i follow the read me place them in date folder also place the ai text file in there . also change from bInvalidateOlderFiles=0 to 1 n its still not work ive try this with all the nude mods n some armor mods all that iam able to get work or the weapon mods please some help Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 21, 2009 Share Posted February 21, 2009 k so i download one of those nude mods i follow the read me place them in date folder also place the ai text file in there . also change from bInvalidateOlderFiles=0 to 1 n its still not work ive try this with all the nude mods n some armor mods all that iam able to get work or the weapon mods please some helpthe texture folder and so on has to be placed directliy into the data folder.have you already tried http://www.fallout3nexus.com/downloads/file.php?id=944? and please, dont doppelposthttp://thenexusforums.com/index.php?s=&...st&p=850065 fomm doesnt work? Link to comment Share on other sites More sharing options...
Skotte Posted February 21, 2009 Share Posted February 21, 2009 <snip>fomm doesnt work? It should, Just click the "toggle invalidation" button - not directed at psyclops Link to comment Share on other sites More sharing options...
fooler Posted February 21, 2009 Author Share Posted February 21, 2009 thanks i got it working now but i have a different prob with one of the sniper rifle mods ive got these weird white and red squares that are coming out from me Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 22, 2009 Share Posted February 22, 2009 have a look heremaybe your folders and paths are not correct, check them Link to comment Share on other sites More sharing options...
fooler Posted February 22, 2009 Author Share Posted February 22, 2009 the hold intire folder of the mod is in the data folder i tryed playing around with it but now iam get a <!> take up have the screen with rifle and armor how do i get ride of it Link to comment Share on other sites More sharing options...
phoneyLogic Posted February 22, 2009 Share Posted February 22, 2009 OK, because there is an interest in - a short overview :cool: How to install Mods the folder structure must be correct!all mods come as package -> unpack themfirst of all: You can backup your data folder before installing mods. This helps to avoid problems. now you have unpacked and the result is:- there is a data folder -> copy the content of the downloaded data folder into the data folder of your game- there is no data folder, but other files and folders -> copy that into your game data folder(Folders like: Textures, Sound, ... or Files like: *.esp, Archivinvalidation.txt -> copy into data dir) to get them working: "Archivinalidation" -> use FOMM or AI-Invalidated if you use Archivinvalidation.txt instead of FOMM or AI-Invalidated, set bInvalidateOlderFiles=0 to 1 in your Fallout.ini (found in MyDocuments/MyGames/Fallout3) check your G.E.C.K. Mods (*.esp) at your launcher--> finished, start a game ==================================================== General Tips: Mods are best installed by your own. Avoid extracting something directly into your Data-folder.(don't know why people do so) 1. There could be a ReadMe -> It`s recommended to read it before you install 2. Only add one Mod by one. -> Test it.If you install a plenty of Mods, you`ll probably have to spent a plenty of time to figure out, why your game is crashing all over. 3. Make a savegame that is "clean". -> You could need it later - just to be sure. 4. If you have installed a mod by your self, you`ll know how to remove it 5. If something went terrible wrong, you will be lucky if you have Backed up your data - folder -------------------- Sometimes Modders get their file structures not correctIn that case you could try to correct this by your own. Use a tool like FO3 Archive Utility to open the *.bsa archives (e.g. Fallout - Textures.bsa) to get an idea, how the folder structure has to look like but do not try to change the *.bsa Archives! hope that helps enjoy fallout3nexus ;) don`t forget to rate and comment a tested mod. keep in mind it is a lot of work Link to comment Share on other sites More sharing options...
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