WingoEthan Posted September 10, 2021 Share Posted September 10, 2021 (edited) On my last playthrough I roleplayed as a Penitus Oculatus agent, which was some of the most fun I've had in a while. I tried using a mod that greatly enhances their base of operations in Skyrim, because of how dull their log cabin is in the vanilla game.I used the Penitus Oculatus Outpost Overhaul and the Great Cities mod, but this causes the new outpost to clip heavily with the city overhaul. I even tried to get into the Creation Kit to do it myself, with some mixed results. I would like to see a patch that simply removes the guard house from great cities and everything else that conflicts so that they can have a great stone fortress inside another great stone fortress. I'd also like to see compatibility for JK's Skyrim https://www.nexusmods.com/skyrimspecialedition/mods/30473https://www.nexusmods.com/skyrimspecialedition/mods/20272 Edited September 10, 2021 by WingoEthan Link to comment Share on other sites More sharing options...
gnarly1 Posted September 10, 2021 Share Posted September 10, 2021 Why were your results mixed? This could be useful information for anyone considering making a patch. Link to comment Share on other sites More sharing options...
WingoEthan Posted September 10, 2021 Author Share Posted September 10, 2021 Why were your results mixed? This could be useful information for anyone considering making a patch.Because I'm very, very new to creation kit. I actually got pretty far, moved all the stuff out of the way etc.but i don't know how to export it or anything. Frankly I'd rather use someone else's likely much better made mod than my own, but none exists Link to comment Share on other sites More sharing options...
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