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Demolished Omerta Casino


XTgrndr

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This is just a crazy idea I had, but I'd like to see it happen, if only for the sake of immersion into my personal story for the Courier.

 

When my Courier discovered the Omerta plot, they decided to go to war with the Omertas.

And by doing so, they slaughtered everyone in the casino.

 

So, when the storyline was done and I no longer needed to go to the Omerta casino, I imagined that the Courier (in their role as the ruler of New Vegas) ordered the destruction of the Omerta casino to drive the Omertas out of New Vegas forever.

 

I used a console command to remove the building itself, although this solution wasn't perfect, as the flames from the signs remain hovering in space.

 

Recently, I started using this mod:

http://newvegas.nexusmods.com/mods/38056/

 

But using it has created an odd graphical glitch that conflicts with the deleted Omerta casino.

At random times, a lowres mesh version of the Omerta casino will appear and disappear, triggered somehow by standing in certain places or loading a savegame.

 

And since this mesh is regarded by the game as intangible, I can't target it with the console to delete it.

I've run inside it once and standing facing the Lucky 38, the mesh vanishes.

So the map looks like it did as normal.

But when I turn around, it's visible again.

 

 

Now for my request.

 

Can someone come up with a mod that removes all references to the Omerta casino ingame?

I just want a big empty space where it used to be.

You can leave the trees/assorted plants in front of it though, I'm imagining the space is in the process of being turned into a small park.

 

Also, removing the casino puts a hole in the borderfence, so if that could be patched up, that would also be appreciated.

 

Also, I'd like the mod to be compatible with the Open Strip mod, since I intend to use it permanently if this Omerta casino problem can be solved.

Edited by XTgrndr
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I can understand you want the omerta's dead, but why are you trying to erase all evidence of there existence? i could get that you want a ruined version of the casino, but it doesn't really makes sense just to want an empty space where Gomorrah was. Also removing all mention of the omerta's from the game is a mod that nobody is gonna make because of how challenging and overall fruitless of an endeavor it would be.

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As I said, the space is in a transitional phase.

It's going to be a nature park, but the park benches and the trees haven't arrived yet.

 

I'm visuallizing it as if the casino had been demolished, the ground smoothed over and grass planted on it.

Which is what it looks like when the building has been removed.

 

And no, I don't want the Omertas removed completely, I just want their casino gone.

Sort of a visual cue that they were exiled from New Vegas when the Courier took charge.

 

By References, I meant the functions in the game that say "look up the Omerta casino meshes, place them here".

If they were removed (however that is done), the Omerta Casino meshes would not appear.

 

 

 

It would be fun if I could be attacked by random bands of Omertas screaming about how they were exiled into the wastelands.

Much like I'm challenged by random Legion patrols.

 

But I've never seen the Omertas outside of their casino.

Well, except for the group who try to stop Joanie escaping with her friends.

Edited by XTgrndr
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