MrFisch93 Posted August 7, 2013 Share Posted August 7, 2013 I have just strated my first mod for skyrim and have hit a stumbling block fairly early on in the road. I can't work out how to add map markers to interior cells that appear on the world map and allow you to fast travel into the interior cell in game (eg. the ragged flagon). I have done a pretty thorough seach on the web for answers and found nothing, so is it possible to add a map marker and fast travel into a interior cell? given you can fast travel out of them by changing a condition for the cell in the creation kit surely the reverse is possible? Link to comment Share on other sites More sharing options...
AlduinWorldEater Posted August 7, 2013 Share Posted August 7, 2013 I suppose you could technically change each interior cell so that they're marked as exterior cells...I just can't promise that won't make it rain inside. Lol. Link to comment Share on other sites More sharing options...
Jack0fallspades Posted January 16, 2014 Share Posted January 16, 2014 I would also like to know this and possibly implement it in a mod Link to comment Share on other sites More sharing options...
UWShocks Posted February 25, 2014 Share Posted February 25, 2014 (edited) Does anyone know how to do this? I am near the end of my mod, and it is a slew of interior cells; the last of which I would like to make Fast Travel able. This would allow players to avoid having to go through the previous interior cells everytime you wish to revisit the end destination. I see someone hinted classifying it as a "WorldSpace" cell; can we copy one of our interior cells and paste it into a "new worldspace"; then fast travel will work? Thanks! **EDIT**Nevermind, I ended up creating a "Teleport Spell" which allows the player to teleport to interior locations; works as advertised.I used the great tutorial provided by DarkFox:http://www.youtube.com/watch?v=sUvAdAbvVAk Edited February 25, 2014 by UWShocks Link to comment Share on other sites More sharing options...
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