drommen Posted November 11, 2021 Share Posted November 11, 2021 Hi, is there anyone who is willing to fix the bug where npcs/creatures bodies start to distort/stretch all over the place? This bug is really disturbing for me, like a phobia. If anyone knows a way to fix it I'll be forever grateful. Thanks to anyone willing to lend a hand Link to comment Share on other sites More sharing options...
madmongo Posted November 11, 2021 Share Posted November 11, 2021 That's a bug in the game engine's physics / ragdoll system, isn't it? I don't know if it's possible to mod that. Link to comment Share on other sites More sharing options...
drommen Posted November 11, 2021 Author Share Posted November 11, 2021 Yes it's in the game engine.. I don't know if it's possible to fix but I've heard a nvse mod could do it. However even something like a deletion of the glitched corpse as soon as it forms would be a blessing to me.. I don't know if it's possible to do it it's enough for me to not see it. Link to comment Share on other sites More sharing options...
Radioactivelad Posted November 11, 2021 Share Posted November 11, 2021 (edited) It's not really a problem with Ragdolls, but collisions briefly failing for a bit as the cell loads in. The object itself is just doing what the physics engine tells it it should do. Most often it resolves itself by way of the object getting ejected in to the sky at high speed. Edited November 11, 2021 by Radioactivelad Link to comment Share on other sites More sharing options...
drommen Posted November 12, 2021 Author Share Posted November 12, 2021 Do you think there is some way to make the game crash when it happens (collision failing I mean), instead of that? Link to comment Share on other sites More sharing options...
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