Jump to content

[LE] I have to learn min and max level function


VulcanTR

Recommended Posts

Hello. I have a huge overhaul mod based on items and economy https://www.nexusmods.com/skyrim/mods/108639 and i have to learn how to scale NPC's.

 

I have a few questions.

 

Question 1: I am using Tes5Edit mostly. I see there Calc min level and Calc max level and Level Mult?

What are these? For example if i set it 1 and 10, enemy will scale to your level until you reach level 10?

If yes, how they are scale?

 

Question 2: You are entering any fort very first time when you are level 20. I can see Bandit Plunderer level is 19

He will appear in the Fort?

And if you are not Level 19, he will NOT appear within the game?

 

Question 3: I want to create a system like this.

When player reaches level 10, game will REPLACE Level 1 bandits with at least Level 9 bandits. Is it possible?

And of course i want to take control how much stats they have.

Edited by VulcanTR
Link to comment
Share on other sites

Guys i don't want to be a that guy but i need help about that.

 

Today i have realized when i set minimum level and maximum level 1 to 10, NPC stats are increasing instantly when i level up. But it is confusing

It's hit point scales from 144 to 190 between level 1 and 10 but how can i determine this? 144 is base hit point but why it increases to 190? Is there a no way to set it like between 100 to 300 something like this?

Link to comment
Share on other sites

Use the creation kit it can display the changes for different levels.

 

Actors-Actor
EncBandit01TemplateMelee
Pc level Mult
Calc Min 1 Calc Max 10

 

Health Offset 50

Change Calc Min to 10 and click in Calc Max -- odd but seems only way to get it to display correctly

 

level 1 Calculated Health 100
level 10 Calculated health 199 seems to go up at 11 health per level
this depends on class

 

Base health is for race and cant be changed -there is no Bandit race.
So all you can do is alter Health Offset (which will give more health at level 1) Or level them for longer

Hoff of 100 Level 1-15 will give a range of 150 to 300 health at level 10
Theres no easy way to set a precise range. as far as i know.

 

Level scaling has drawbacks-it breaks stuff that have level caps. Reanimation spells for example

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...