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[LE] Suits of armor resources


wilwhitt56

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Like statues?

I mean you can place any clothes/armor on a broom and set no havoc to create a display.

How do you go about doing that?

 

 

Remember, it's not going to be the full suit but more like how a cuirass appears if you drop it in game.

 

There are two ways you could do it. Or at least two that I know.

 

The first is that you drop the armor asset into the game, position it where you would like and then double click to bring up the properties. Tick the "do not havok settle" box in the lower right. I do this as a "just in case" but in truth the next step seems to be the most importnat.

 

scroll the tabs to the right until you get to scripts and do a search for havok. You'll see a script. Double click on that to add it. Set the properties how you want them.

 

I would also add a collision cube around the item. You can find this in the ribbon at the top it will have a "C" on the button. One adds a two dimensional collision item and one adds a cube. Hit "2" to get the arrows and manipulate the cube around the armor. This way no one can take it or if they hover over it you won't (or shouldn't) see "take armor."

 

The other way to do this is to find a static item in game, duplicate it and save as AAAARmor1 (or whatever). Then find the armor asset you want, copy the path to its mesh, open up the static object, click on the button for its mesh and just paste the path in the box that come up.

 

You should now have a static armor object you can put up. I did it this way with swords as I have a large "sword" bridge as well as a few static sword pieces.

 

Not sitting in front of the creation kit but hopefully that will set you on your path.

 

This might help ...

 

Edited by Sovrath
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