RandomBoar Posted November 21, 2021 Share Posted November 21, 2021 I created a new race based on one of the vanilla races and set it's height to 1.2, now my characters who use this race have incorrect hitboxes. Did I miss something or is it supposed to be this way? I've heard people say that if you change the scale in the race record instead of the actor, then the hitboxes will scale too, but it doesn't seem to work. Link to comment Share on other sites More sharing options...
youbetterwork Posted November 23, 2021 Share Posted November 23, 2021 I've made giants out of the normal races sometimes and I have never been able to do this. For talking to the giants, you can have an activator that opens dialog. For combat? I don't think it's possible. Link to comment Share on other sites More sharing options...
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