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someone know how to Alter/orRemove raunchy Caravaners from B.H. ?


Drivinghard

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well... I'm lifting the settlers and 'raunchy' caravaners at bunker hill up off the ground and those pee stained mouldy wooden huts...

 

I can only endure insults by carvaners, and warnings from the mayor 'not to cause trouble' so long...

if MY drones are dropping raiders 3 blocks away and they no LONGER have to or SHOULD be paying anything to raiders to leave them alone... Smething has to change :(

 

and Carla, Weathers, Cricket, Lucas were institute SPIES this is documented... (disabled 1000 saves ago) .. so now i have runchy insulting caravan workers bumming around B.H. ..

 

I wold rather CONVERT THEIR A.I.'s somehow to become ordinary settlers.. I've tried ordinary console commands they don't work..

 

Could someone pleae point me to info to either:

 

A) convert those BH cravaners to settlers, or change their AI's somehow...

 

B) or else what's the best way to discreetly disable them and get rid of the caravan markers completely?????

 

I'm using 'Settlement Teleporters' with built in supply line and settlement defence teleports in to help so... this Caravan thing is like an infected Wisdom Tooth

 

thank you

Wayner

 

 

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