Jump to content

SketchUp converter


pepperman35

Recommended Posts

Yes!

I use Sketchup myself to create the meshes (then I export them as obj and import them into 3dsmax to do the uv mapping and exporting as nif).

 

I use this plugin to export as obj:

https://sketchucation.com/forums/viewtopic.php?t=33448

 

What version of SU are you using?

Edited by YouDoNotKnowMyName
Link to comment
Share on other sites

Oh the "warehouse" is a really nice place to find all sorts of random stuff.

 

Most of the models need to be "cleaned up" before actually using them though.

 

A little tip: Use Sketchup Make 2017, it is the last proper free version that can be run on your actual PC, the current free versions all just run in your browser and thus are crap.

 

If you need any help or advice with using Sketchup for doing FO4 model stuff, just ask here or write me a message.

I am most likely the only other person who uses something "primitive" like sketchup for making meshes for FO4 ...

(But you can do some pretty cool stuff with it!)

Link to comment
Share on other sites

Have you come across shoe meshes there? Shoes are very dreary / long to do in max, and free models are usually hi poly. I'm looking for knee-length high jump boots with a 2-inch thick sole. Or something that can be converted into such. Or maybe you know some specialized application for making shoes? .. More suitable for this than max.
Link to comment
Share on other sites

Have you come across shoe meshes there? Shoes are very dreary / long to do in max, and free models are usually hi poly. I'm looking for knee-length high jump boots with a 2-inch thick sole. Or something that can be converted into such. Or maybe you know some specialized application for making shoes? .. More suitable for this than max.

Just have a look for yourself!

I think there is a 3d preview function that works in the browser.

 

Just search "sketchup 3d warehouse" with the search engine of your choice (g00gle, ddg, ...)

Link to comment
Share on other sites

Oh the "warehouse" is a really nice place to find all sorts of random stuff.

 

Most of the models need to be "cleaned up" before actually using them though.

 

A little tip: Use Sketchup Make 2017, it is the last proper free version that can be run on your actual PC, the current free versions all just run in your browser and thus are crap.

 

If you need any help or advice with using Sketchup for doing FO4 model stuff, just ask here or write me a message.

I am most likely the only other person who uses something "primitive" like sketchup for making meshes for FO4 ...

(But you can do some pretty cool stuff with it!)

Thanks for the tips, much appreciated. At the moment I got my eye on the cgm models as I am toying with a control center concept.

Link to comment
Share on other sites

Oh yes, the desks with the screen walls look really cool ...

I am planning on using some of those in one of my current projects as well.

 

A tip for using "real world models" in sketchup and converting them to CK units:

Set the unit of the file to fractional inches.

Draw a 9/16 inch long line.

Scale that line up to 1" (and the rest of the model with it) and then you have converted your mesh into "fallout CK length units".

(Source skyrim CK wiki: https://www.creationkit.com/index.php?title=Units)

 

Also: learning sketchup is far more easy then 3dsmax.

(Of course you can't compare the two, sketchup is a primitive cad tool and 3dsmax is a professional 3d tool with rendering, uvmapping, ...)

Link to comment
Share on other sites

Copy that. Very useful info. Be advised that the version number on the desks (downloads) isn't compatible with 2017.

I already donwloaded those a few years ago ...

I have a big folder of "potentially useful 3d stuff" on my harddrive ...

 

And you can always download the things in some other format (I forget what it is called, it ends in .dae) and then import that into sketchup 2017.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...