Guest deleted2027229 Posted December 22, 2021 Share Posted December 22, 2021 (edited) Nevermind... issue solved. But I would like to know is there a way to stop horse from walking off. I get off my legally purchased horse and 50% of the time it will just walk off as if it were a stolen horse returning to its rightful stable. What variable is behind whether your horse walks away or stays in spot? It's very annoying having my horse keep walking off. Edited December 22, 2021 by WanderRA Link to comment Share on other sites More sharing options...
Striker879 Posted December 22, 2021 Share Posted December 22, 2021 These days I primarily only use horses in the early game when I'm looking to control athletics points for leveling purposes. What I do is only use horses on roadways, so that means when I dismount for anything the horse is left on a road. If you compare roadways and wilderness you'll see that roadways have considerably more nav points per unit area than wilderness, plus wilderness is primarily populated by the lowest priority nav points (orange) whereas roadways are red (medium priority) and high priority blue points. I've gone off on some great explorations and never had the horse go MIA when left on a road.. Back when I first starting playing Oblivion (so before I had many clues about what worked and what to avoid) I was always leaving my horse in some wilderness area and then wasting time trying to find where it had wandered off to. - Edit - If you get the referenceID for your horse and write it down (best to use the console for that as it will differ depending on whether or not it is armored or not ... the first two digits of the armored horse refID will differ depending on load order of the Horse Armor DLC) you can just use ... prid <refID of horse>moveto player ... and your horse will be moved to your location. Link to comment Share on other sites More sharing options...
chambcra Posted January 1, 2022 Share Posted January 1, 2022 My guess is it's an AI package. The first vanilla horse I looked at had a single AI package of type Wander. If you open the console, click on your horse, and type TDT into the console, I think you'll see some information on your horse like what package it is executing. Link to comment Share on other sites More sharing options...
ArmlessWunder Posted February 20, 2022 Share Posted February 20, 2022 You could remove the wander package and add a stay at current location instead. Maybe set the conditions such that it wanders if its not player owned, and stay put if it is. That way all the random horses in the game can still wander around. Link to comment Share on other sites More sharing options...
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