Zorkaz Posted December 24, 2021 Share Posted December 24, 2021 I want to have a (custom) Brahmiluff to stay still in a certain position so it looks that it's part of a carriage. In game however the Brahmiluff constantly moves around Btw. the NPC is flagged as "Ghost" and "Invulnerable" and doesn't have an AI package attached. Link to comment Share on other sites More sharing options...
pepperman35 Posted December 24, 2021 Share Posted December 24, 2021 Don't know if this help you achieve your end goal but DieFeM provided some info to a post I made regarding Statues of NPCs which might apply. Link to comment Share on other sites More sharing options...
niston Posted December 24, 2021 Share Posted December 24, 2021 You can use TranslateTo() with very very small speed and distance parameters to keep an Actor in place. Link to comment Share on other sites More sharing options...
DieFeM Posted December 24, 2021 Share Posted December 24, 2021 I didn't tried it myself, but I read somewhere that when you create an static collection, if you use the option "Make LoadScreen static collection", it allows to select npc's, converting your carriage, including the brahmiluff, to that type of static collection might do the trick for you. Link to comment Share on other sites More sharing options...
Zorkaz Posted December 27, 2021 Author Share Posted December 27, 2021 Thx Link to comment Share on other sites More sharing options...
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