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I've been seeing strange things


Foina

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Stuff out of ordinary happened a few times now, and I'm wondering whether it's gremlins, my computer, mods I'm using or other software.

Since you are the experts, you tell me.

1) Somewhere not far off Whiterun a lone mammoth appears mid-air and starts falling from the sky, inpacting at about 10 meters ahead of me. Dead, with pain scream and all. Oh yes! Free Tusk for Ysolda. Lootchaaa!

2) Morning, stepping outside Breezehome after a night's sleep. While still on the doorstep, I hear a noise on my right, followed by a grunt, and finally "Aah". Braith appears, speeding away to my left. Where she was, Brenuin is. Flat & dead. Reloading -> hasn't reoccurred.

3) Morthal town. As I walk around aimless, I approach the Jarl's building. There's a guard outside. Moments later there's also a giant Frostbite spider. Upside down. Dead. It popped out of nowhere 3 meters above the ground, then fell without a noise. None seemed to acknowledge the event, much less the very guard within arm's reach of the monster.

4) Going back to Whiterun from Ivarstead. All alone, it's just me, my footsteps, the wind, and the background music. Outta the blue I hear a voice approaching me fast, then leaving as fast. Moments later I spot a flying horse with the Hunter NPC on the back. The duo is literally defying gravity, inertia and momentum, as if they slide along an invisible rail at constant speed.

Flying aimlessly they hit the ground, the mountain walls, then high in the sky, a few times.
I recover from the wtf moment and start laughing my eyes off. The duo disappear, never to be seen again. Been a while now, I wonder how they're doing...

5) Climbling the 7000 steps path to High Hrothgar, I find a dead goat on the road. No trace of its killer. I continue the climb, all is silence. Suddenly a powerful growl breaks out of my speakers, my screen darkens and there's this Cave Bear jawing at my face. It just wasn't there a nanosecond ealier. Was it Quake I'd be telefragged, heh...
Fus Ro Dah, hippi ya ye, and loot ya later (for the record: I was unable to locate the corpse).

6) This one noticed minutes ago. Whiterun, 9 AM. Stepping out of Warmaiden's I see Brenuin sliding backwards, motionless, till he's roughly at the center of the road. Drunk this early in the morning, are we? Brenuin faces the market plaza, and in a few seconds he starts walking normally.

 

I just saved and quit.
That's what I noticed, all in a week's play. Now you tell me: must I worry about these *things* getting worse? Is it my fault in some way? Can I do anything to prevent these behaviors?

 

I have Skyrim Legendary Edition. This is my list of mods:

  1. Dawnguard.esm
  2. HighResTexturePack01.esp
  3. HighResTexturePack02.esp
  4. HighResTexturePack03.esp
  5. Unofficial Skyrim Patch.esp
  6. Unofficial Dawnguard Patch.esp
  7. Unofficial High Resolution Patch.esp
  8. Run For Your Lives.esp
  9. Point The Way.esp
  10. Dr_Bandolier.esp
  11. SkyUI.esp
  12. Dragon Soul Relinquishment.esp
  13. WWNightEye.esp
  14. Scriptless werewolf bonus.esp
  15. DG-NoAttacks.esp
  16. SkyMills - Animated Distant Mills.esp
  17. SkyFalls - Distant Waterfall Overhaul.esp
  18. SkyFalls - Dawnguard Edition.esp

 

Not a CTD (yet), just these weird happenings...

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I can for sure say that number 1 is very common. I've seen mammoths falling out of the sky countless times since I started playing on release. Now, the others? By the Gods and Daedra, your game is possessed by Sheogorath himself! Or not himself, whichever.

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Thanks for the LULz! :)

 

Have seen stuff like that quite a few times myself, and I assume it is just Skyrim itself that is buggy as hell, and the more mods we throw at it, the weirder it gets.

 

Not-so-clean savegames with the smelly remains of uninstalled mods help a lot as well to make the world of Tamriel even more "realistic" than it already is.

 

Or it is just some combination of mods, although I do not see the usual suspects in your list.

 

"SkyTEST realistic animals" (great mod, at least the idea of it) for example has given me countless WTFLMFAO moments with all kinds of weird spawn situations, raining animals from the sky, about 25 deer stuck in a small graveyard in the wilderness (guess that one was from the "special places" mod, but not sure) and fighting a Spriggean... and so on.

 

Hey, life never gets boring in Skyrim ;-)

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Not-so-clean savegames with the smelly remains of uninstalled mods help a lot as well to make the world of Tamriel even more "realistic" than it already is.

 

New to Skyrim, I'm experimenting with mods (see what I like and what I don't) -BUT- I always make a savegame before activating a new mod, then run tests for a while. If I don't like it, I remove the mod and revert to the [modless] save I made.

 

I must admit, however, that so far I changed the mods' load order twice. Does this count toward savegame pollution?

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