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Attack Markers problem


WolfClaw114

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Following a guide to set up my Settlement mod and so far everything works well...apart from the attackmarkers i have placed.

Instead of spawning outside of the settlement at the placed xmarkers linked to the centre marker with 'Workshoplinkattackmarker'. They spawn where the red workbench is within the settlement or an edgemarker neither of which is anywhere close to the Xmarkers referenced as attack markers


(A secondary issue but not as important. Settlement information on the map like percentage and such is on the wrong map marker on the other side of the worldspace.)

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The actors may infact be SPWNING at the spawn markers and then their AI package may be TELEPORTING them to the LocationCenterMarker which is the usual teravle destination if there is no clear navmesh path to it.

 

The workshop name and map marker are bound via the location record so it sounds like you have an incorrect LinkedRef or LocationRef.

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How do i fix the Actors spawning and teleporting to the workbench? Their Xmarker is on the road where there is working Navmesh

 

With the map marker, looking at the quest Aliases its linked to the correct map marker. But i've had on one save the details be on the correct marker, then another with it down the other end of the map. And another save with every map marker holding the information

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Thank you. Been searching around different tutorials written and video and kept coming up empty/what i changed didnt work

They currently seem to be using my edgemarkers to spawn, so i may just move those to where i have the attack markers.

Thank you for the checklist, it will help me go through everything and then hopefully it will all work

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