justinrpg Posted February 1, 2022 Share Posted February 1, 2022 (edited) The MoveTo command is NOT working whatsoever in my Oblivion game!I tried "Moveto 0090bbo" which is a crate in the Imperial City but I ALWAYS get the following error message "Item '0090bb0' not found for parameter ObjectReferenceID. Compiled script not saved.I know 100% that the reference ID is indeed correct! It shows the SAME reference ID for that crate on every save file and every character so I KNOW that it is indeed 100% correct!I tried selecting myself and then typing the command without any luck.Does anybody know what the problem could be? Edit: Not working on ANY object or character! I tried like six characters and more than a dozen items. I even tried harvestable plants. All save files say SAME reference ID for said objects but game refuses to move me to them. same if I use player.MoveTo :( Edited February 1, 2022 by justinrpg Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted February 1, 2022 Share Posted February 1, 2022 Well, MoveTo will move whatever is currently selected (the Ref-/FormID at the top center of the screen when console is open), so either having yourself selected or using "player." will be somewhat paramount... ...But I think the primary problem here is you need to put the hexadecimal FormIDs in quotes when trying to use them like that in console. However, as FormIDs are always 8 digits (first 2 digits for their origin plugin's place in load order + 6 digits for the form, both groups always 0-padded), I'm a little bit unsure this FormID as typed above will work even in quoted notation. Link to comment Share on other sites More sharing options...
justinrpg Posted February 1, 2022 Author Share Posted February 1, 2022 Every wiki tells me it is RefID not FormID. MoveTo would not work with FormID because two identical objects in the game would have the same FormID yet different RefIDs. The game would not know which to teleport me to Link to comment Share on other sites More sharing options...
QQuix Posted February 1, 2022 Share Posted February 1, 2022 FormID is the generic name of the 8-digit hex number as Drake described. refID is the FormID of an item in the game worldObjectID is the ForrmID of a Base ObjectFactionID is the FormID of a Faction objectand so on... This is the general understanding. Some WIKI pages may not conform, which may make it confusing. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 5, 2022 Share Posted February 5, 2022 You need to use its RefID to teleport to an object. When this refID starts with 0 you don't nned to write them. Link to comment Share on other sites More sharing options...
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