Jump to content

Recommended Posts

Posted

i am writing a simple kill quest with a reward tied to it for my companion... everything works right until i go to kill him, once i do that the marker is still on the guy i just killed and wont let me talk to my companion for the reward, any help?

Posted

i did :( its attached.

 

If you're using an OnDeath Object script for the npc you want to kill, make sure you've actually attached your script to them

Posted

Can you explain your interworkings ,,, more detail how all this works together ?

 

In general ... a good way for stability to make an action cause another action ... is to set a variable.

So your action changes variable which this other action is checking for to be active/trigger etc...

 

Companion Quest Variable im guessing ???

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...