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World Space Region Question


pepperman35

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Ok, I am interested in creating a border around my island (world space). You know, the type which prevents the player from entering forbidden domain. I understand that this is done via the regions drop down. First, user unfriendliness is an understatement. Second, I can find no means to edit the endpoints (verts) of the border once drawn. This seems to result in a lot of trail an error as there is no way to determine the edges of the land mass. I think to myself, surely I am overlooking something. So my question is this, how do I edit the border once drawn? In other words, how can I fine tune the border without having to redraw it completely?

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You can't and it sucks. The whole region tool does.

That's why I always use tons of small points to edit the Region, then make it straight, but in case I need to edit it I have tons of small points as backup.

Solution 2

If you have important region data stored you can just uncheck your main region as "Border Region",

then you are going to create a second one just for the Border

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"The whole region tool does," strongly concur. I did discover that the coordinates of the points can be edited in xedit. This helps somewhat but you'll still need to know the boundaries of the land mass. Now if you are simply doing a square or rectangle it will be fairly simple, Just drop five points with the region tool and then edit the coordinates in edit. Knowing that each exterior cell is 4096 units by 4096 units also helps derive some coordinates for the square or rectangle.

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