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[LE] CK crash when loading a custom model


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Hi! I've recently downloaded the Naia Follower and every works ok. That mod comes with a various sets of armor and all of them works great in CK and ingame. But I've decided to edit one of the armor in 3dsmax (just deleting some armor parts) and when I trying to load the new edited model in CK again, the program suddenly crash. I've tryed the same "deleting" process in Niifscope and it makes a crash in CK too.

Edited by darioslayer15
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  On 2/24/2022 at 6:24 PM, greyday01 said:

You could try setting the texture set of that part to null instead of deleting it. It would still be there but invisible.

 

Ok thanks, I'm gonna try that. But IDK why that model cause the crash, because I've edited various models and armor in 3dsmax or NifScope and never had any problem.

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