bomo99 Posted March 13, 2022 Share Posted March 13, 2022 I have been working on a companion mod for myself and for some reason when the companion is called/summoned there face is invisible, i checked CS and they are invisible, i also checked all Meshes and Textures used all are mapped and working properly, the only thing is, is that only thing the npc has is their hair only(other than body), if anyone can help me with this that would be great Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted March 14, 2022 Share Posted March 14, 2022 (edited) Does your companion belong to a custom race?Did you equip it with a cloth/armor that hides the head slot? Edited March 14, 2022 by Oblivionaddicted Link to comment Share on other sites More sharing options...
bomo99 Posted March 14, 2022 Author Share Posted March 14, 2022 yes my companion belongs to a custom racethey have nothing equippedthis is my first npc made so i am pretty new to this Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted March 14, 2022 Share Posted March 14, 2022 Did you check if the texture for the head leads to an existing file associated to a file with the samename_n? Link to comment Share on other sites More sharing options...
RomanR Posted March 14, 2022 Share Posted March 14, 2022 Also is problem only with head or there are missing other parts (eyes, tongue etc.) as well ? Try checking Face Data tab, if all paths are pointing to your files and textures. Link to comment Share on other sites More sharing options...
bomo99 Posted March 14, 2022 Author Share Posted March 14, 2022 Did you check if the texture for the head leads to an existing file associated to a file with the samename_n? yes all .nif, .egm, .egt, .tri, and .dds are account for. The only thing is if i need to edit these file types .egm, .egt, .tri i don't know howAlso is problem only with head or there are missing other parts (eyes, tongue etc.) as well ? Try checking Face Data tab, if all paths are pointing to your files and textures. yes they are pointing to my files i double checked, i even did it again to make sure Link to comment Share on other sites More sharing options...
RomanR Posted March 14, 2022 Share Posted March 14, 2022 (edited) By checking the CS you ment to preview the NPC in that small window on the right when editing the NPC? What source you used for your files - are they from some mod or you extracted them from Oblivion's bsa? Are you also using Archive Invalidation ? Edited March 14, 2022 by RomanR Link to comment Share on other sites More sharing options...
bomo99 Posted March 14, 2022 Author Share Posted March 14, 2022 (edited) "when the companion is called/summoned there face is invisible, i checked CS and they are invisible" thats from race and npc preview Mostly from a mod but some like mouth, teeth, and such are from oblivion, from the mod i think is hair, eye color, face Edited March 14, 2022 by bomo99 Link to comment Share on other sites More sharing options...
RomanR Posted March 14, 2022 Share Posted March 14, 2022 (edited) Face is from the mod ... do you remember what mod, so I can try myself? Also if you have means to extract files from Oblivion's bsa, what happens if you use original files and textures for head and face? Edited March 14, 2022 by RomanR Link to comment Share on other sites More sharing options...
bomo99 Posted March 14, 2022 Author Share Posted March 14, 2022 (edited) the mod i got everything from was from Bladesong, trying to recreate the npc companion from there without the mod requiring 2 mods to play Edit: Changing the Mouth, Teeth, and Tongue to their Vanilla Directory's worked, but i have no idea why? Edited March 14, 2022 by bomo99 Link to comment Share on other sites More sharing options...
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