murrayj Posted September 24, 2013 Share Posted September 24, 2013 Hey guysI'm wondering if I can make it so that the player can purchase enchantment effects from an npc in the same way you purchase spell books that teach you spells. I envision that what you would buy would be a note that when read teaches the enchantment effect and deletes the note. Is it possible to achieve this? thankyou Link to comment Share on other sites More sharing options...
Gamer921 Posted April 30, 2017 Share Posted April 30, 2017 The only way i see that possible is to put together a script that targets the echantments your player can learn. I've been curious about something similiar to that. But using a activator to pull up a menu with each enchantment with a gold cost.Closest i've got to this is manually finding each editor id for the echanted items. and putting them into one gigantic script. Link to comment Share on other sites More sharing options...
VanKrill Posted May 3, 2017 Share Posted May 3, 2017 You learn enchantments by disenchanting things. So, your requirement could be done by a esp file with dialog in which you talk to the vendor, and buy an cheap, example item, with the correct enchantment, to later disenchant, to learn the skill. So, if a powerful flaming sword enchant is what you want to learn, just make a cheap iron sword, with the enchant, and have the dialog cause the vender to "Demonstrate" the art of making the enchantment, and then give / sell the item to the player. I don't think you'd even need scripts to accomplish this, it can all be done with the existing game vendor and dialog support. Link to comment Share on other sites More sharing options...
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