Thicketford Posted September 30, 2013 Posted September 30, 2013 (edited) I'm working on a mod that lets the player upgrade a piece of armor to give it magicka related bonuses. I'd like the recipe to appear only when the player has reached a minimum skill level in any school of magic. Does anyone know what condition I would have to set? I've looked through all of them and the closest thing I can find is 'GetLevel'. Edited September 30, 2013 by Thicketford
IsharaMeradin Posted September 30, 2013 Posted September 30, 2013 Use the following Condition Function: GetActorValueParameter: AlterationComparison: >=Value: Numerical skill level you want the item able to be constructedTick the OR boxRun On: Subject Repeat for all skills that you want to have at least one of meet the required level.
Thicketford Posted September 30, 2013 Author Posted September 30, 2013 That worked perfectly, thank you.
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