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Requiring a minumum skill level for a constructible object


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Posted (edited)

I'm working on a mod that lets the player upgrade a piece of armor to give it magicka related bonuses. I'd like the recipe to appear only when the player has reached a minimum skill level in any school of magic.

 

Does anyone know what condition I would have to set? I've looked through all of them and the closest thing I can find is 'GetLevel'.

Edited by Thicketford
Posted

Use the following

 

Condition Function: GetActorValue

Parameter: Alteration

Comparison: >=

Value: Numerical skill level you want the item able to be constructed

Tick the OR box

Run On: Subject

 

Repeat for all skills that you want to have at least one of meet the required level.

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