Zorkaz Posted May 1, 2022 Share Posted May 1, 2022 Does anyone know a neat way on how to include a triggerzone in a .nif using just the CK and Nifskope? Link to comment Share on other sites More sharing options...
niston Posted May 1, 2022 Share Posted May 1, 2022 You can't.Trigger volumes in a NIF are a type of collision and you need 3ds to create it. Link to comment Share on other sites More sharing options...
pepperman35 Posted May 1, 2022 Share Posted May 1, 2022 (edited) niston, I am always looking to expand my knowledge of 3ds max with FO4. Would you know of hand any in game nif that have this type of collision and/or a tutorial out in the wild that explain the process. Edited May 1, 2022 by pepperman35 Link to comment Share on other sites More sharing options...
niston Posted May 4, 2022 Share Posted May 4, 2022 Nope and nope. But there is a special material for triggers, IIRC. Use that with the collision mesh when adding havok physics, and don't name the volume TRIGGER or it won't work. Link to comment Share on other sites More sharing options...
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