rmm200 Posted May 22, 2022 Share Posted May 22, 2022 Today, most Skyrim SE mods "just work" in Skyrim VR. If those mods include .esl files, Vortex will install them in the correct location in the VR game directory.At that point, to all intents and purposes, those files "vanish". Skyrim VR does not support .esl. It would be good if Vortex would detect a .esl file in a Skyrim VR mod and raise a warning. This should not stop the Deploy.It would be up to the user to convert that file back to a .esp. SSEEdit makes it easy. Link to comment Share on other sites More sharing options...
Pickysaurus Posted May 23, 2022 Share Posted May 23, 2022 Am I right in saying that VR doesn't support any kind of light plugin, not just ESL? In that case it probably wouldn't be too hard to include a test for that. I'm actually surprised these plugins don't get a LOOT message to provide that warning. Link to comment Share on other sites More sharing options...
rmm200 Posted May 23, 2022 Author Share Posted May 23, 2022 ESL specifically was an SE change after VR came out.I was not aware that ESL was not supported - until it bit me. ESL is two things; the plugin name (not so important), and the flag in the header. SSEEdit can reset the header ESL flag; then it defaults to ESP. Note: the ESM flag might also be set. I am not aware of any other additions to VR over SE. I am also not aware of any other flavors of Light plugins. Sorry... Link to comment Share on other sites More sharing options...
Pickysaurus Posted May 23, 2022 Share Posted May 23, 2022 For reference: https://modding.wiki/en/skyrim/users/plugin-load-order ESL specifically refers to "Elder Scrolls Light Master", namely the Creation Club plugins and anything manually created that way in the CK. "Light plugins" covers these and ESLPs (often known by the stupid name ESPFE) which are ESPs with the light header flag set. Using the article as context, we're talking about "Light Masters" and "Light Plugins". If I'm understanding you correctly, neither of these is supported. Link to comment Share on other sites More sharing options...
rmm200 Posted May 23, 2022 Author Share Posted May 23, 2022 Well that is sort of easier.Nothing with the ESL flag set is supported.Open question is what Skyrim VR does with a file named .esp, but with the header flag ESL set. If Skyrim VR just ignores the flag - that works too.That would be sure to mess someone up though. It does not pay to be tricky... Link to comment Share on other sites More sharing options...
Solution Pickysaurus Posted May 23, 2022 Solution Share Posted May 23, 2022 Hmm, I've added a ticket to see if this can be done at LOOT's end. If not Vortex could potentially do it. https://github.com/loot/skyrimvr/issues/17 Link to comment Share on other sites More sharing options...
rmm200 Posted May 23, 2022 Author Share Posted May 23, 2022 Thanks! Sounds like the right solution. Loot error message would be perfect. Link to comment Share on other sites More sharing options...
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