Veixlar Posted October 9, 2013 Share Posted October 9, 2013 Hello Nexus friends. It's been quite some time since I've played Skyrim and I decided to give it another go. I've since upgraded my computer immensely and was giddy upon seeing that I could now play the game at Ultra High settings, but alas, can't seem to get the game to get past Bethesda logo.I ran BOSS, and deleted everything that was even giving me a warning to no avail. Im sure I'm simply missing over somthing in load order, and would be grateful if one of you with trained eyes could take a gander and tell me if I'm missing something.Please and thank you! GameMode=SkyrimSkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1ClimatesOfTamriel.esm=1Falskaar.esm=1AzarHair.esm=1SkyUI.esp=1Unofficial Skyrim Patch.esp=1Unofficial Dawnguard Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1Chesko_Frostfall.esp=1Improved Combat Sounds v2.2.esp=1fantasy music overhaul - no vanilla music.esp=1fantasy music overhaul - unique town music.esp=1StaticMeshImprovementMod.esp=1BellyachesNewDragonSpecies.esp=1Lost Art of the Blacksmith.esp=1Skyrim Flora Overhaul.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1WetandCold.esp=1Cloaks.esp=11nivWICCloaks.esp=1Immersive Weapons.esp=1warchiefarmor.esp=1Smithing Perks Overhaul - Balanced.esp=1DeadlyDragons.esp=1DeadlyMonsters.esp=1Antennaria.esp=1Inconsequential NPCs.esp=1silverfish.esp=1The Paarthurnax Dilemma.esp=1Civil War Overhaul.esp=1EnchantPotionDuration.esp=1dD-Dawnguard-EBT Patch.esp=1Helgen Reborn.esp=1FootstepsSoundsOverhaul.esp=1Realistic Lighting Overhaul - Dungeons.esp=1Realistic Lighting Overhaul - Dawnguard Interiors.esp=1Realistic Lighting Overhaul - Major City Exteriors.esp=1Realistic Lighting Overhaul - Major City Interiors.esp=1Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1ClimatesOfTamriel-Dungeons-Hazardous.esp=1ClimatesOfTamriel-Interiors-Cold.esp=1Predator Vision.esp=1Brevi_MoonlightTales.esp=1WerewolfMastery.esp=1Enchanting Freedom.esp=1ABT - Loot Arrows +75%.esp=1ABT - Faster Arrows Improved +50%.esp=1ABT - Faster Bolts Improved +50%.esp=1ABT - Merchants Arrows +50%.esp=1ABT - Increased Bolts Damage (Vanilla) +50%.esp=1ABT - Increased Progressive Damage (with Nord Hero Arrow) +50%.esp=1ABT - Recover +50% Arrows and Bolts.esp=1TCG.esp=1Alternate Start - Live Another Life.esp=1WATER.esp=1WATER Plants.esp=1Enchanting ExtraEffect.esp=1fantasy music overhaul.esp=1Immersive Battles.esp=1Immersive Brigands.esp=1Immersive Dawnguard.esp=1Immersive Dragonborn.esp=1Immersive Events.esp=1Immersive Factions.esp=1Immersive Mercenaries.esp=1Immersive Patrols.esp=1Immersive Travelers.esp=1Immersive Werewolves.esp=1 Link to comment Share on other sites More sharing options...
bartprim Posted October 9, 2013 Share Posted October 9, 2013 I'm having the same problem! My load order is as follows: Any one that can help us? GameMode=Skyrim Skyrim.esm=1Update.esm=1Dragonborn.esm=1HearthFires.esm=1ApachiiHair.esm=1NPCs.esm=1Falskaar.esm=1SPIKE.esm=1moonpath.esm=1WARZONES - Civil Unrest.esm=1Bigger Badder Lich King Version 2.0.esp=1BonemoldExpanded.esp=1Convenient Horses.esp=1cultist armor.esp=1Death Knight´s of Skyrim.esp=1Descentintomadness2.esp=1Dragonbone Weapons.esp=1dD-Dragonborn-Dawnguard-EBT Patch.esp=1HeavyGlassArmor.esp=1Helgen Reborn.esp=1hothtrooper44_ArmorCompilation.esp=1Immersive Battles.esp=1Immersive Brigands.esp=1Immersive Dawnguard.esp=1Immersive Dragonborn.esp=1Immersive Factions.esp=1Immersive Mercenaries.esp=1Immersive Patrols.esp=1Immersive Travelers.esp=1Immersive Werewolves.esp=1Immersive Weapons.esp=1Improved Combat Sounds v2.2.esp=1moonpath_questdata.esp=1More Craftables.esp=1LightDaedric.esp=1Smithing 2.0.esp=1Unique Uniques.esp=1ValsCraftingMeltdownAlpha.esp=1WWW.esp=1WARZONES - Forsworn Variation.esp=1SkyUI.esp=1DeadlyMutilation.esp=1 Link to comment Share on other sites More sharing options...
Georgiegril Posted October 9, 2013 Share Posted October 9, 2013 The part about "deleting everything that gave me trouble" .... completely removing mods that add scripts is impossible due to the game engine.I suggest you start over, using the STEP guide's revert to vanilla to make sure you have actually no remnents of any mods, then add mods and/or make other changes one at a time, run BOSS, read teh log and take care of any messages, especially (but not limited to compatibility issues, required patches, TES5Edit, and manual placlement of mods. If you decide to remove a mod, return to a save from before you first added it. The below may be useful to you both-- Bartprim, you order looks very alphabetical, looks like you definitely need to use BOSS. Here are my recommendations for trouble-free modding.1. Go to STEP and follow the directions to revert to vanilla skyrim.2. Start a new game, do not attempt to apply an old save, it will not work and may reintroduce corruption back into your now clean game.3. Do not make any changes at all until you exit Helgen (the other option is to start with an alternate start mod to avoid the Helgen sequence.)4, Before making any changes, read everything available on the subject. If it is a mod, read every last word of the readme, description, discussion thread, everything. If it is an ini change, google it, visit a few reputable sources and determine if it is worth trying. Just because one guy puts up a list of his ini changes and swears buy it does not mean it will work for you, and it might even make things worse. When considering any change, mod, .ini file, setting, whatever, consider it in light of your own system hardware and software and the other mods/changes you intend to make. Investigate any possible conflicts before adding it.5. When you are ready to make any changes (mods, ini settings, anything) attempt only 1 or two at a time. If it's a mod, run BOSS. BOSS is a regular program, not a mod. There is a useful vid for BOSS, here. Set it up to generate the log in .txt format, not html. Read the log and address any messages. In any case, play a bit to test for stability, performance, and compatibility. Make sure to properly place the unrecognized mods as instructed by the mod author, or use TES5Edit or WryeBAsh, or if all else fails, place it with similar mods that are recognized, though that is more trial and error. Also, a number of excellent mods require you use skse. You can find it here. When you extract the files from the zip, you will see a readme that has instructions how to properly install it. There is also another gopher vid to help you set it up, here.6. If you notice any negative effect of your change (not just crashes, but performance loss, glitches, anything), Stop. Do not attempt to keep playing and definitely do not add any new variables into your system. Investigate the possible causes. If it is a mod and you want to try to remove it, then remove it, but be sure to follow the author's removal instructions exactly. To be safe, go back to the save from just before you added it. (This is easy of you are slowly adding mods, but extremely painful if you add everything at once, play a bunch and have no idea where the problem lies. ) This will also help you avoid with script problems from removed mods that will continue and may get worse.7. If you get stuck, post a detailed question before you get frustrated. Detailed means t include your BOSS log, noting how you placed unrecognized mods, other supporting programs you have used (like TES5Edit, skse, ANy texture optimizers, enbs, etc.) Also provide your computer specs, any changes to your driver profile and/or skyrim ini files. Finally, provide details about the crash--how long you've had it, what changed before you first noticed it, any patterns like time playing, specific areas or activities like opening a menu or such. Explain what you have already tried to fix the problem and what the results were.8. Once you get your mods and other changes the way you want them, your game is stable and performing well, then stop. Every time you add or change any variable, you are inviting instability. If a new mod shows up and you think you just have to have it, ask yourself if it is worth having to start all over for--because, you may have to. If the answer is yes, then go ahead and try it and if your game crashes, well, you were willing to take the risk. Recommendations for maintaining a trouble free game: 1. I personally suggest avoiding the Steam workshop for mods, because it will automatically update and sometimes even remove mods in your list, which can cause your game to die. Also, playing with Steam in offline mode will prevent unexpected updates from causing havoc. 2. Disable auto updates and avoid using quicksave, as these increase the chance of savegame corruption. Also, if your save does become corrupt, you will need to go back to your last working full save, which can be extremely painful if you rarely make them. You can do this by going into your Prefs.ini text file and then making sure the following lines look like this:[Main]bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0 [saveGame]fAutosaveEveryXMins=0.0000 For people who want the convenience of auto save with the functionality of a full save, tehre are a few mods you might check out, such as Ishara's Normal Numbered AutoSaves Link to comment Share on other sites More sharing options...
Veixlar Posted October 9, 2013 Author Share Posted October 9, 2013 I managed to fix the problem myself. I basically (from the mod manager menu) selected "Launch SKSE Skyrim" then chose not to close out the manager (to save time)I went through mods 1 by 1 or 2 by 2 unclicking a mod and trying to start up. If it still crashed, I knew it wasn't that mod giving me trouble and re-enabled it. As it turned out, it was dD-Dawnguard-EBT Patch.esp=1 - which was the realistic blood patch for Dawnguard. I went back to the regular realistic blood patch and everything is working smoothly.Do as I did, friend. Just unclick mods one by one (then re-enable them if you dont start up normally) and go through your list of mods until you find the one that, when disabled, allows you to start up normally. Then go from there!Good luck, and good to be back! Link to comment Share on other sites More sharing options...
Shubal Posted October 10, 2013 Share Posted October 10, 2013 Crashing at that point usually means an esp. cannot find its master file. A patch for a mod you don't have would do that. Link to comment Share on other sites More sharing options...
Georgiegril Posted October 10, 2013 Share Posted October 10, 2013 I disagree, any .esp file that requires the Dawnguard.esm would crash at load if Dawnguard were not present.If it were a patch that was not packaged into an .esp, then maybe not. Link to comment Share on other sites More sharing options...
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