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Is there an optimizer yet for converting SE mods to AE?


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Back when, I used the Cathedral Assets Optimizer app to convert a number of LE mods to SE, and it worked quite well. Is there a similar app yet, or is one being

developed, for converting SE mods to AE? Or is this even possible?

 

I'm still sitting on SE, despite all of Bethesda's and Steam's efforts to get me to convert. But there are some additions in AE that might be interesting to play, if

I didn't have to give up a number of really liked older mods..

 

Thanks - Bob

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What would it do?

 

The only mods that have problems with "AE" (SE v 1.6+) are SKSE DLL based mods and some UI mods. Neither of which could be automated and most of which have already been updated.

 

There's no need for such a thing.

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Just to clarify, the biggest issue with LE to SE conversion was that changes had been made in the format/compression of the game assets (hence: Cathedra ASSETS Optimizer) that could cause crashes or other problems if the wrong one was used (or not work at all). Since these were purely cases of converting from one format/compression method to another without altering the actual models/textures, it was easily automated.

 

There are no such changes in the new SE versions, so no incompatibilities.

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