Jump to content

showler

Supporter
  • Posts

    4425
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by showler

  1. Nexus Mods has already said that if the laws are changed or "clarified" in such a way as to make AI generated voices illegal they will change their rules to eliminate such mods from the site. So, it doesn't really matter at the moment.
  2. Sadly, no. The FOMOD information (and the options you didn't install) only exist in the installer itself.
  3. You need to reinstall. The other choices you meant to select don't exist unless they are installed by the FOMOD. There isn't another option.
  4. And? What did the receipt from Steam say? Did you get the Complete Edition or not?
  5. I'm reasonably certain that Enemy Within and the Slingshot Pack are fully integrated into the game and do not show up as separate items. Might want to bite back your rudeness and check on that.
  6. Check what Steam wrote in your receipt. See if it was the complete edition. I don't see any version of Enemy Unknown that only comes with the elite soldier pack. Is there any chance you are misreading things?
  7. Vortex or Mod Organizer 2. Both work great as long as you use them correctly. Trying to use Bethesda.net mods and a mod manager will screw up your game for sure, unless you import the bethesda.net mods into your mod manager and never use the in-game mod menu.
  8. If you still have the option to "purge" the mods, that might do the trick even without moving the folder back. The main thing is to get rid of all the false files that are reporting exaggerated sizes.
  9. Are you still managing the game in Vortex? My first instinct would be to move something else from that drive temporarily, move the mod folder back and then try deploying and purging the mods. That should, I believe, correct the mis-information. You should then be able to move back the other thing that you temporarily moved from that drive. All that said, if you're running things tight enough that you had this space problem you might want to look into ways to free up some space. To prevent future issues and to make sure you have enough room for a swap file.
  10. The other possibility that occurs is that if you moved the staging folder without removing the links from the game folder then Windows might be mis-reporting those links as taking up the same amount of room as the full file. So it's a false report.
  11. Maybe if you list your mods we can find some reference to this problem?
  12. Vortex generally doesn't move mods the game folder. It makes links to the files in the staging folder. Copying the game folder with those links still in place is bad and creates problems. Correct method is to "purge" mods from game folder and then "deploy" them again as needed.
  13. I don't see the main FOOK2 files in the directory. Make sure that you installed "FOOK v1-2 Open Beta Data Files". Also, you seem to have a "data" folder inside your "data" folder. Check that to see if any of your mods got installed wrong. Sometimes a mod with a bad folder structure will create a new "data" folder instead of going in the existing one.
  14. On second look, it says that those files are "not enabled" rather than missing. Are they enabled in the Plugins tab?
  15. Can you post a screenshot of your "Fallout3/Data/" directory?
  16. Why not go to your download history and sort by update time?
  17. GitHub is where Vortex gets updates for LOOT masterlists and game extensions. Stardew Valley is one of the extensions that is considered "part of" Vortex. It updates regardless of whether or not you have the game.
  18. Those all indicate that Vortex is having difficulty communicating with GitHub.
×
×
  • Create New...