trollberserker Posted July 5, 2022 Share Posted July 5, 2022 Hi, I'm working on a khajiit texture replacer and I turned on my game to see how it's working and the ears are stuck with the old texture for some reason. I ran archive invalidation through OBMM, rebuilt my Bashed patch and it's still stuck. The textures are just replacers I placed manualy in my data folder, no scripts or anything else added, yet they're still not working... Link to comment Share on other sites More sharing options...
RomanR Posted July 6, 2022 Share Posted July 6, 2022 Vanilla texture path for khajiit's ears is "Textures/Characters/Khajiit/EarKhajiit.dds" in Data directory for both gender. But it's possible that Blockhead (if you are using OCO2) or your body replacer changed this path. Maybe will help if you search for another file with same name to learn its new loacation ? Link to comment Share on other sites More sharing options...
Pellape Posted July 6, 2022 Share Posted July 6, 2022 Do not use the old Archive inValidation. Use SkyBSA instead, which is a more modern way to handle this issue. Link to comment Share on other sites More sharing options...
trollberserker Posted July 6, 2022 Author Share Posted July 6, 2022 (edited) I had the SkyBS plugin which made the missing texture even more odd. It's an OCO-based replacer, but turns out the texture should've gone to Characters>Khajiit instead of Characters>Nuska>Khajiit Maybe that why the other OCO replacer I previously used had ears that looked weirdly out of place too... Anyway, problem solved :smile: Edited July 6, 2022 by trollberserker Link to comment Share on other sites More sharing options...
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