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Ahh the things i want


Chaosmaker

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Just two more things one i'd like to add to my list again by pointing out how water "magicly" passes through the Cantons or over heads when its raining and they should have somethin like run of like gutters....just a thought. And secondly i'd like to quote gamepro magizine's Feb. 05 issue which i don't know its out in store's yet considering it's only Dec. but here it goes.

 

"...fighter characters can learn to disarm or knock back opponents. Other promising features.... are also guaranteed to steal the spotlight."

 

There you go more mouth watering info to go over.

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Umm, okay.

 

I also think that a certain amount of crafting would be good. I liked the Complete Morrowind plugins, and i think things along that route would be good. For example, if you had a medium skill in armoury, you could create your own weapons, then as you progresses in skill you could make armour and soforth; the player could then sell his own products to NPC adventurers. The different classes that would be applicable would be nice, such as a smith or a, um, a weaver. They wouldn't be as combat-oriented so i guess that wouldn't happen, but it would be nice anyway.

 

Watch yourself Luthiel, the mods don't like necromancers...

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Since I didn't post earlier on this thread, some stuff I'm going to say will be repeated.

 

-More realistic lighting. Say you go in a house and you take all the candles, its going to be pretty much pitch black. And maybe even the ability to blow out and lite candles (I know there was a mod where you could do that).

-More varity in creature's levels. Not having creatures that are

suitable for level 1-5 characters, then creatures suitable for levels 5-11 then creatures suitable for levels 25+. Thats why I've kinda gotton bored in the game because I can easily kill creatures in Morrowind, but I cant get enough Exp points to level up and kill Tribunal and Bloodmoon creatures.

-NPC's having schedules. They eat, sleep, drink, and heck, why not even make port-a-potties for their Dunmer bottoxes? =)

-Better body/face meshes and the clothing working better with the bodies. It was segmented and stretched in Morrowind. Say the women of Cyrodil (sp?) have skirts on. They cant run with a skirt on!

-Different, but still calming and well-done music.

-Empty/abandoned/deserted houses that will suit the average PC, wether they be a theif, mage or warrior, they can all find a place to... place their stuff.

-Manual blocking might add a new twist to the game ^_^

-Better interaction with the NPC's. You can talk about more stuff with them, poke fun at them, piss them off, make jokes, flirt, etc.

 

Thats about it so far.

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ok i dont know if this has already been said, but if so please forgive me, did you ever notice in morrowind, how your walking along in foresty swamp and then all of a sudden BAM there is a rocky deserted wasteland, right in front of you,???? doesnt make much sense does it, well i hope in oblivion this has been rectified, and also that there may be some full fledged desert scenery for all of us sand fans, lol, none of this rocky wasteland crap, lol

 

 

yours sincerely

Luthiel Dragonsoul

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