South8028 Posted August 14, 2022 Share Posted August 14, 2022 This sound FX is perfect for the pendulum: https://pixabay.com/sound-effects/clock-67787/Thanks Ronin, good sound quality. ) I finished the clock, now need to make a texture. For me, texture is the most tedious part of creating a model. Link to comment Share on other sites More sharing options...
South8028 Posted August 15, 2022 Share Posted August 15, 2022 https://disk.yandex.ru/d/FsPcoHvib0OX-A Link to comment Share on other sites More sharing options...
StormWolf01 Posted August 15, 2022 Share Posted August 15, 2022 Oh cool, thats awesome, I really don't know much about animating, that's awesome that you can add more than one. Link to comment Share on other sites More sharing options...
South8028 Posted August 15, 2022 Share Posted August 15, 2022 (edited) https://youtu.be/mXsEypE4BKASo far, only a linear cycle of 12 hours. The minute and hour hands correspond to real time, but 1 frame per second. Game time does not show, but you can see how many real hours you are in the game. It is also interesting that such a long animation does not take up space. The whole nif is only 142kb. Probably because there are only 4 keys. When I made watches with a second hand, where every second was a key, the nif was huge. I'll do it tomorrow with 12 strings and an hour chime. And apparently the scale is needed more. Some small ones. Edited August 15, 2022 by South8028 Link to comment Share on other sites More sharing options...
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