Germandeathkittiez Posted April 26, 2009 Share Posted April 26, 2009 Has anyone thought of this? I was playing Resistance 2 and thought of having a spell that shoots through walls, hitting the enemy on the other side, could work well with detect life. Could it be done? Link to comment Share on other sites More sharing options...
Eshenaleros Posted April 26, 2009 Share Posted April 26, 2009 This could revolutionize assassination! Link to comment Share on other sites More sharing options...
gdarknight Posted April 26, 2009 Share Posted April 26, 2009 You would need to use activators like in Midas Magic or Wizard's Vengeance, and make sure the activators only reacted with NPC's/creatures. I know how to do this, but you need to give me some specifics on the spell, like what the projectile looks like. Link to comment Share on other sites More sharing options...
hellisback7 Posted April 26, 2009 Share Posted April 26, 2009 Well if its so hard to make a projectile just make it a white thing maybe :closedeyes: Link to comment Share on other sites More sharing options...
Germandeathkittiez Posted April 27, 2009 Author Share Posted April 27, 2009 You would need to use activators like in Midas Magic or Wizard's Vengeance, and make sure the activators only reacted with NPC's/creatures. I know how to do this, but you need to give me some specifics on the spell, like what the projectile looks like. First a question. Plan on using this for Blood Magicks? XDI was thinking a damage health projectile or shock, but in my game some mod, no idea which, has replaced my shock spell textures with a lightning bolt. (so idk what effect that would have) Maybe an alteration projectile for the white thingy. Link to comment Share on other sites More sharing options...
gdarknight Posted April 27, 2009 Share Posted April 27, 2009 You would need to use activators like in Midas Magic or Wizard's Vengeance, and make sure the activators only reacted with NPC's/creatures. I know how to do this, but you need to give me some specifics on the spell, like what the projectile looks like. First a question. Plan on using this for Blood Magicks? XDI was thinking a damage health projectile or shock, but in my game some mod, no idea which, has replaced my shock spell textures with a lightning bolt. (so idk what effect that would have) Maybe an alteration projectile for the white thingy. Didn't plan on using this, since I already have the bone spikes...but since you mention it, a blood spell that goes thru walls would be cool. When I talk about a new projectile, it's like what I did for the bone spikes, where the projectile you see is actually an animated activator that works like a trap. We can't just use one of the magic effects to do this, since they are hard-coded to trigger on walls, doors, etc. That's why I was wondering if you want a physical projectile like a spike, or a particle effect of energy? Link to comment Share on other sites More sharing options...
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