sigmaceti21 Posted October 29, 2013 Share Posted October 29, 2013 I would like a Fallout 3 companions ported to Fallout New Vegas and one more mod from F3 http://fallout3.nexusmods.com/mods/1991/?tab=1&navtag=%2Fajax%2Fmoddescription%2F%3Fid%3D1991%26preview%3D&pUp=1 Link to comment Share on other sites More sharing options...
dangman4ever Posted October 30, 2013 Share Posted October 30, 2013 Yeah, those companions can't be ported at all by anybody for public use here on the Nexus since they'll rely on Fallout 3 only assets (mainly the voices). Link to comment Share on other sites More sharing options...
JimboUK Posted October 30, 2013 Share Posted October 30, 2013 The likeness can easily be ported but as said the voice is an issue, you could paste her face onto any companion with the correct race using FNVEdit. Link to comment Share on other sites More sharing options...
sigmaceti21 Posted November 2, 2013 Author Share Posted November 2, 2013 how about this mods : http://fallout3.nexusmods.com/mods/10577/?# == http://fallout3.nexusmods.com/mods/12251/?http://fallout3.nexusmods.com/mods/2889/?# == http://fallout3.nexusmods.com/mods/11476/?http://fallout3.nexusmods.com/mods/17567/? == http://fallout3.nexusmods.com/mods/12106/?http://fallout3.nexusmods.com/mods/14448/? == http://fallout3.nexusmods.com/mods/5717/? I would ask for approval but I dont know how to port mods Link to comment Share on other sites More sharing options...
flamenx01 Posted November 2, 2013 Share Posted November 2, 2013 Here's the new vegas version of one of them : http://newvegas.nexusmods.com/mods/42353/? Link to comment Share on other sites More sharing options...
bjornl Posted November 2, 2013 Share Posted November 2, 2013 Try google. Lots of instructions included guided step by step videos. Link to comment Share on other sites More sharing options...
supersniper1 Posted November 3, 2013 Share Posted November 3, 2013 Why would the voice tags be an issue with porting the companions for fallout 3 to new vegas? Is there a codec issue? I thought the games ran on the same engine? Link to comment Share on other sites More sharing options...
dangman4ever Posted November 3, 2013 Share Posted November 3, 2013 You have to ask for approval first before we can port those companions. In addition, you have to find out if those companions uses any FO3 audio or content that can't be found in the FNV gamefiles. how about this mods : http://fallout3.nexusmods.com/mods/10577/?# == http://fallout3.nexusmods.com/mods/12251/?http://fallout3.nexusmods.com/mods/2889/?# == http://fallout3.nexusmods.com/mods/11476/?http://fallout3.nexusmods.com/mods/17567/? == http://fallout3.nexusmods.com/mods/12106/?http://fallout3.nexusmods.com/mods/14448/? == http://fallout3.nexusmods.com/mods/5717/? I would ask for approval but I dont know how to port mods There's no technical limitation with porting the sounds/audio. It's a legal issue: We are not allowed to port FO3 only content (this includes audio) to FNV unless those content already exist in the FNV game files as per the Nexus rules. Why would the voice tags be an issue with porting the companions for fallout 3 to new vegas? Is there a codec issue? I thought the games ran on the same engine? Link to comment Share on other sites More sharing options...
supersniper1 Posted November 3, 2013 Share Posted November 3, 2013 Is fallout 3 and/or Fallout New Vegas an open sourced engine? Link to comment Share on other sites More sharing options...
dangman4ever Posted November 3, 2013 Share Posted November 3, 2013 No.Is fallout 3 and/or Fallout New Vegas an open sourced engine? Link to comment Share on other sites More sharing options...
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