bobbimort Posted October 29, 2013 Share Posted October 29, 2013 Hello modders! I was wondering if some nice person (or people) could make a mod that uses scythes, not as weapons, but as staffs. The mods that i found until now use scythe as 2H hammers (or at most 1H weapons), and for a necromancy-oriented mage character i couldn't use anything more useless. I was looking for a scythe-looking staff because at least a staff has more utilities than just being pretty, and on a necromancer it looks friggin cool. Maybe the staff could have something in the necromancy branch (like reanimating dead, or soul ripping, or poison damage or something like that).Thank you for your time spent in reading this and if someone has the patience/time to do this, thank you very much! Link to comment Share on other sites More sharing options...
Zorkaz Posted October 29, 2013 Share Posted October 29, 2013 Nice idea. Maybe I'll try to do that tomorrow. Can you show me the mod with the scythes? Link to comment Share on other sites More sharing options...
bobbimort Posted October 30, 2013 Author Share Posted October 30, 2013 http://skyrim.nexusmods.com/mods/22368//?this is the one i was looking at (and downloaded mainly for another character) Link to comment Share on other sites More sharing options...
Zorkaz Posted October 30, 2013 Share Posted October 30, 2013 (edited) I tried to do it and it works as a staff but it faces the opposite direction, sry.http://img546.imageshack.us/img546/4861/9u3y.jpg Maybe there's somebody else who can do it better :) Edited October 30, 2013 by Zorkaz Link to comment Share on other sites More sharing options...
bobbimort Posted October 30, 2013 Author Share Posted October 30, 2013 No biggie, it should look good anyway :D Link to comment Share on other sites More sharing options...
ghosu Posted October 30, 2013 Share Posted October 30, 2013 (edited) To rotate the scythe you have to download FO3 Archive Utility and NifSkope. Never edited a mod that stores the files within a .bsa archive but it should work this way: I guess you unpacked the mod to ...\Skyrim\data\, so there should be a lilithssickle.bsa. Open it with FO3 Archive Utility, within you find a meshes and textures folder, extract both to ...\Skyrim\data\ .The mod files are now unpacked. Start NifSkope and open the Scythe you want to rotate. Like ...\Skyrim\\data\meshes\weapons\lilithglow\lilithssickle1hbigglow\1stpersonlilithssickle1hbigglow.nif - (you should see in CK which .nif is used by your Scythe). Click on 0BSFadeNode, down below in the block detail window is a rotation value (Y/P/R), i guess it should fit when you change P to 180°, save and done. In the end i would delete lilithssickle.bsa to make sure the game uses the edited/unpacked mod files. http://youtu.be/2N4y2jiow2o greetings Edited October 30, 2013 by ghosu Link to comment Share on other sites More sharing options...
Zorkaz Posted October 30, 2013 Share Posted October 30, 2013 Okay, thanks ghosu. I don't have problems with Creation Kit or BSA Extractor, but NifSkope is a bit too complicated for me at the moment :) Link to comment Share on other sites More sharing options...
bobbimort Posted November 2, 2013 Author Share Posted November 2, 2013 (edited) i hate to be annoying..,but how's the work goin'? :D Edited November 2, 2013 by bobbimort Link to comment Share on other sites More sharing options...
Zorkaz Posted November 2, 2013 Share Posted November 2, 2013 Ah sorry, I send you a PM already. I only worked on the 2h weapons, but I hope that's okay. Link to comment Share on other sites More sharing options...
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