ospie Posted November 23, 2016 Share Posted November 23, 2016 I appreciate this is an old post, but it's gold. Thanks for posting it, it's cleared up a great deal for me! Link to comment Share on other sites More sharing options...
Kroekr Posted November 23, 2016 Share Posted November 23, 2016 Probably not right place to post this but I downloaded the 2.0 Alpha version and can't seem to find any .doc files for interactive help feature. Link to comment Share on other sites More sharing options...
Deleted6874692User Posted February 28, 2018 Share Posted February 28, 2018 Thank you for this!Cheers!! Link to comment Share on other sites More sharing options...
SmedleyDButler Posted November 21, 2018 Share Posted November 21, 2018 This post has helped me many times, but does anyone know where a more detailed tutorial can be found regarding the exact nature of the shading flags? i.e. what each setting actually means, etc. (text over videos, if possible please) I googled for a while and wasn't able to find anything specifically and it seems the old in-depth Nifskope tutorial linked int eh OP is long gone (fair enough, seeing as the post is four years old). Any help with this would be appreciated, thanks! Link to comment Share on other sites More sharing options...
ImsumDave Posted May 28, 2021 Author Share Posted May 28, 2021 (edited) Update bump:- improved formatting- added information on diffuse- added information on normal maps- modified info in introductory information section- added additional info to introductory information section- uploaded illustrative files to nexus linked them- reorganized alpha/transparency/opacity section - added additional info to introductory information section Edited May 28, 2021 by ImsumDave Link to comment Share on other sites More sharing options...
ImsumDave Posted May 28, 2021 Author Share Posted May 28, 2021 (edited) Â Â I know this is way late, but this is for anyone who may looking for similar info. There is a little bit of info about what each shader flag does in the interactive help built into nifskope, however, I don't know how accurate, or old, all of the information is. You can enable it in the help dropdown menu. You did ask for a more detailed tutorial related to the shader flags. I'm sorry I don't currently know of one, not that it does not exist. If anyone knows of one please post it here. Edited May 29, 2021 by ImsumDave Link to comment Share on other sites More sharing options...
GentleJack Posted September 12, 2021 Share Posted September 12, 2021 Nice guide. But I have question: I have separate normals and specular. How I can merge data from specular map to alpha channel of my normal map image? Link to comment Share on other sites More sharing options...
MUXTERR Posted October 14, 2023 Share Posted October 14, 2023 (edited) Simply put, the depth of field shader doesn't work quite right in a transparent material, it's a lace cape, but no matter how much I tweak the depth of field settings, the blurring of the cape always follows the background. Edited October 14, 2023 by MUXTERR Link to comment Share on other sites More sharing options...
Pfuscher Posted October 28, 2023 Share Posted October 28, 2023 Can't see the images anymore :-(If they are down, please reupp, thank you very much. Link to comment Share on other sites More sharing options...
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