Gorgopis Posted August 20, 2022 Share Posted August 20, 2022 Prob 1: We made a custom note and placed it in a cell, and now can't find it in game or in the Cell Window. We had placed it carefully above a surface, but now it seems to be gone. We made a duplicate note and placed this one on the floor of the cell, and it shows in the CK and in game. How do we clean up or find the lost one? Prob 2: We edited an existing Perk, and now don't really need it, and it would be cleaner for the game to remove our edit. We're thinking we can remove it in SSEdit in the Right-Side Window. Thanks for any Tips! Link to comment Share on other sites More sharing options...
TyburnKetch Posted August 20, 2022 Share Posted August 20, 2022 Not sure first issue. 2nd issue: Run auto clean.exe for SSEEdit and itll find your edit on the vanilla perk. ( or just load up SSEEdit normally and manually look for the perk) Right click the offending edit in the left window and hit remove. Close and save. Link to comment Share on other sites More sharing options...
maxarturo Posted August 21, 2022 Share Posted August 21, 2022 Find and go to your cell > Type on the upper blanc left side of the 'cell view' window the object's ID > then double click it and it'll take you automatically to the item, if you don't see sfter this the item in the render window and instead you see another object, is because the object is inside or under the object you are seeing. Link to comment Share on other sites More sharing options...
cumbrianlad Posted August 21, 2022 Share Posted August 21, 2022 There's another easy way to find any item like that. In the object window, find your object ID, right click it and choose 'Use Info'. A box will open with the cell it's in. Double click that reference and it will open the cell in the render window pointing at the object which will be selected. That's very useful if, like me, you have a memory like a sieve and you put several similar items into several cells in the game and you can't remember which ones you added them to! The rest is as Maxarturo stated. In game, I've seen items like that disappear for some reason. If they get disturbed, or havok settle, they can sometimes fall through solid floors, a bit like some NPC bodies can't be looted after you launch them with a destruction spell.... poof! they get blasted through a solid cave wall into the void. When I place items that are really important, I add the 'DefaultDisableHavokOnLoad' script onto them and set the top 3 properties to 'False'. That stops them pinging around when the cell loads. Link to comment Share on other sites More sharing options...
Gorgopis Posted August 22, 2022 Author Share Posted August 22, 2022 Excellent expert tips, thank you! Link to comment Share on other sites More sharing options...
cumbrianlad Posted August 22, 2022 Share Posted August 22, 2022 You're quite welcome. Link to comment Share on other sites More sharing options...
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