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TWMP Hammerfell - Open Cities Reborn Compatibility Patch?


pizzafor0dollars

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So, TWMP Hammerfell adds a boat, NPC, and travel marker to Anvil Bay for traveling to Stirk, as well as some erroneous dock parts. With Open Cities Reborn changing the landscape of the bay, the boat, NPC, and travel marker have found themselves stuck underground.

 

I tried making a compatibility patch, myself, having moved the boat, NPC, and travel marker, as well as removing the erroneous dock parts. But for some reason, none of my changes stuck. And there were changes to the areas around Cheydinhal and Chorrol, apparently, which I only noticed upon looking over the new ESP in xEdit. Apparently I don't know how to make this kind of mod, irritatingly enough, so I'm asking for some help with this, as I've not found a compatibility patch for this.

 

Please, I need this mod to use TWMP Skyrim Alive, even if I don't want Hammerfell, and I'd rather not have that stupid sail sticking out of the ground like it is. Please, mysterious modder reading this request, you're my only hope.

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