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Change nif model file


FireFlyingFox

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Mabe.

 

https://geckwiki.com/index.php?title=ToggleCreatureModel

 

I glanced through that a while ago, but haven't gotten around to experimenting with it yet. If my suspicions are correct, you might theoretically be able to activate the parts you need in GECK, then switch them on and off with that through a script.

 

Note that the function is a part of JIP Ln, so you'd need that to try it:

 

https://www.nexusmods.com/newvegas/mods/58277

 

 

Again, I haven't tried it, but that seems to be the best place to start.

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Even if it's possible, it'd be a lot simpler to just swap them to a different npc/creature.

 

For NPCs specifically, you can use MatchFaceGeometry to change their features, but it won't change their skin texture, so it's applications are limited. (And at the end of the day, you've already made a 2nd npc anyway.)

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  • 2 months later...

Learn to use FNVEdit. It's much helpful for newbies like us than GECK, despite all the tuto on Net.

 

I tried GECK for a decade without much success but FNVEdit can help you get result after some weeks~

 

howso? what can you mod and get done with fnv edit? thught could only delete things and make merge patches with it?

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