DagonTheranis Posted September 4, 2009 Share Posted September 4, 2009 What slightly depresses me is that this will be such a big mod that if I install it it'll break my oblivion. :confused: :unsure: :mellow: :blink: :verymad: :wallbash: Link to comment Share on other sites More sharing options...
andy12750 Posted September 4, 2009 Share Posted September 4, 2009 hmmm well really we dont need many more books unless you want to i think we have like 2 about the oblivion crisis 1 about illian 1 about the battle of bruma and 2 (soon to be 3) about kvatch. oh and even one about martins acension. but if you want too, you can. but we dont have anymore topics for you. Link to comment Share on other sites More sharing options...
Pronam Posted September 4, 2009 Share Posted September 4, 2009 Hm, there aren't that many subjects left indeed.You could do a new one. With no lore involved. Maybe about how the university was originated/its historyThere is 0.0 lore about that, please keep the oblivion crisis out as if they town has never been in one :)..Do you want to do it?What slightly depresses me is that this will be such a big mod that if I install it it'll break my oblivion.The game is pretty much clean. We try to evade using any material of vanilla oblivion, so it would need another cause to crash to your desktop or worse... Link to comment Share on other sites More sharing options...
Slawter500 Posted September 4, 2009 Author Share Posted September 4, 2009 We're making a library for it :P Feeel free to write a book, Pick a topic, Maybe in the life of a blade-By Baurus? Thats a bad idea but think of a subject and write a book :P Link to comment Share on other sites More sharing options...
Pronam Posted September 4, 2009 Share Posted September 4, 2009 Yeah.. please no more lore-books XD...Those are doomed ;D.The history of the university would be nice. Exaggerating has always been the style of histories of guilds ..so go ahead and come with a wild one.. Link to comment Share on other sites More sharing options...
Slawter500 Posted September 4, 2009 Author Share Posted September 4, 2009 Right all im off, expect no replies for a few hours. hows progress on the mage vs necromancer dungeon crimson? Link to comment Share on other sites More sharing options...
Crimson Knight Posted September 5, 2009 Share Posted September 5, 2009 ah! dUNGEON ha yes all between this writing um say 35% done..I have questions though How many npc's should i be using to avoid a performance hit.Location??Was thinking behind a water fall in the Colovian Highlands?is there a preference? location?type of Cell Base?ruin/ dungeon or cave? these things are easy to change before i get to involved. now as i am new learning lots about CS Scripting and dialogue i am slowly learning.Do you just need the cells done with clutter and so on so someone can do the other stuff.. Not to sure where to take this???I know the story and everything to happen here for this part of the quest so there's no questions there. and no dialogue has been written to be added? so some is still in the air Link to comment Share on other sites More sharing options...
GOOGLEPOX Posted September 5, 2009 Share Posted September 5, 2009 so you guys want me to make some interiors for the villiage? Link to comment Share on other sites More sharing options...
TheCalliton Posted September 5, 2009 Share Posted September 5, 2009 can someone texture my f****** sword? PLEASE?to use as a reward int he mod Link to comment Share on other sites More sharing options...
Slawter500 Posted September 5, 2009 Author Share Posted September 5, 2009 Ok First Crimson: I have written a small bit of dialogue for the mages and necromancers in the dungeon, The dialogue is you picking a side GOOGLEPOX: I think so I think we need someone to assign you a particular building though. Calliton: Shall i bump the sword texture topic? :P Link to comment Share on other sites More sharing options...
Recommended Posts